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Don't fade to Server Options
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2 changed files with 7 additions and 0 deletions
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@ -9820,6 +9820,12 @@ static void M_ServerOptions(INT32 choice)
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}
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}
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#endif
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#endif
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/* Disable fading because of different menu head. */
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if (currentMenu == &OP_MainDef)/* from Options menu */
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OP_ServerOptionsDef.menuid = MN_OP_MAIN + ( MN_OP_SERVER << 6 );
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else/* from Multiplayer menu */
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OP_ServerOptionsDef.menuid = MN_MP_MAIN + ( MN_MP_SERVER_OPTIONS << 6 );
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OP_ServerOptionsDef.prevMenu = currentMenu;
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OP_ServerOptionsDef.prevMenu = currentMenu;
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M_SetupNextMenu(&OP_ServerOptionsDef);
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M_SetupNextMenu(&OP_ServerOptionsDef);
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}
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}
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@ -63,6 +63,7 @@ typedef enum
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MN_MP_CONNECT,
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MN_MP_CONNECT,
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MN_MP_ROOM,
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MN_MP_ROOM,
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MN_MP_PLAYERSETUP, // MP_PlayerSetupDef shared with SPLITSCREEN if #defined NONET
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MN_MP_PLAYERSETUP, // MP_PlayerSetupDef shared with SPLITSCREEN if #defined NONET
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MN_MP_SERVER_OPTIONS,
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// Options
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// Options
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MN_OP_MAIN,
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MN_OP_MAIN,
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