From 8619ec4d0f01b914598f036769489329473eed45 Mon Sep 17 00:00:00 2001 From: James R Date: Sun, 23 Feb 2020 22:19:11 -0800 Subject: [PATCH] Fix first person camera angle in parties --- src/r_main.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/r_main.c b/src/r_main.c index cf16802cb..fb5ae220d 100644 --- a/src/r_main.c +++ b/src/r_main.c @@ -899,11 +899,11 @@ void R_SkyboxFrame(player_t *player) viewangle = localangle[0]; // WARNING: camera uses this aimingangle = localaiming[0]; } - else if (r_splitscreen) + else if (splitscreen) { - for (i = 1; i <= r_splitscreen; i++) + for (i = 1; i <= splitscreen; i++) { - if (player == &players[displayplayers[i]]) + if (player == &players[g_localplayers[i]]) { viewangle = localangle[i]; aimingangle = localaiming[i]; @@ -1158,12 +1158,12 @@ void R_SetupFrame(player_t *player, boolean skybox) viewangle = localangle[0]; // WARNING: camera uses this aimingangle = localaiming[0]; } - else if (r_splitscreen) + else if (splitscreen) { UINT8 i; - for (i = 1; i <= r_splitscreen; i++) + for (i = 1; i <= splitscreen; i++) { - if (player == &players[displayplayers[i]]) + if (player == &players[g_localplayers[i]]) { viewangle = localangle[i]; aimingangle = localaiming[i];