TA rebalance: Mecha too

This commit is contained in:
AJ Martinez 2024-03-09 22:45:14 -07:00
parent c8083b88a0
commit 8763ecb1d8

View file

@ -10539,7 +10539,7 @@ static void K_KartDrift(player_t *player, boolean onground)
// Everyone else has speed-retention mechanics they can chain into themselves: Metal needs help!
if (player->driftboost > oldDriftBoost)
{
player->driftboost = (18 + player->kartweight + player->kartspeed) * player->driftboost / 20;
player->driftboost = (38 + player->kartweight + player->kartspeed) * player->driftboost / 40;
}
}