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Remove caching of INTERSCW
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1 changed files with 0 additions and 4 deletions
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@ -141,7 +141,6 @@ static y_data data;
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// graphics
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static patch_t *bgpatch = NULL; // INTERSCR
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static patch_t *widebgpatch = NULL; // INTERSCW
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static patch_t *bgtile = NULL; // SPECTILE/SRB2BACK
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static patch_t *interpic = NULL; // custom picture defined in map header
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static boolean usetile;
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@ -1265,7 +1264,6 @@ void Y_StartIntermission(void)
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data.coop.actnum = mapheaderinfo[gamemap-1]->actnum;
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// get background patches
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widebgpatch = W_CachePatchName("INTERSCW", PU_PATCH);
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bgpatch = W_CachePatchName("INTERSCR", PU_PATCH);
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// grab an interscreen if appropriate
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@ -2083,7 +2081,6 @@ static void Y_UnloadData(void)
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// unload the background patches
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UNLOAD(bgpatch);
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UNLOAD(widebgpatch);
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UNLOAD(bgtile);
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UNLOAD(interpic);
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@ -2126,7 +2123,6 @@ static void Y_CleanupData(void)
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{
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// unload the background patches
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CLEANUP(bgpatch);
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CLEANUP(widebgpatch);
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CLEANUP(bgtile);
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CLEANUP(interpic);
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