Fix bananas not maintaining angle when dropped

This commit is contained in:
Sally Coolatta 2022-11-18 00:37:53 -05:00
parent e8a6aa7540
commit 88d1f1d147

View file

@ -6247,6 +6247,8 @@ mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t mapthing,
if (player->mo->eflags & MFE_VERTICALFLIP)
mo->eflags |= MFE_VERTICALFLIP;
mo->angle = newangle;
if (mapthing == MT_SSMINE)
mo->extravalue1 = 49; // Pads the start-up length from 21 frames to a full 2 seconds
else if (mapthing == MT_BUBBLESHIELDTRAP)