mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-12-23 16:32:36 +00:00
Enforce C11 standard compliance, -Werror=vla
This commit is contained in:
parent
bd8ebabfee
commit
88ee385ee3
5 changed files with 54 additions and 37 deletions
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@ -201,6 +201,9 @@ endif()
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target_compile_features(SRB2SDL2 PRIVATE c_std_11 cxx_std_17)
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target_compile_features(SRB2SDL2 PRIVATE c_std_11 cxx_std_17)
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set_target_properties(SRB2SDL2 PROPERTIES
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set_target_properties(SRB2SDL2 PROPERTIES
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C_STANDARD 11
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C_STANDARD_REQUIRED ON
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C_STANDARD_EXTENSIONS OFF
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CXX_STANDARD 17
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CXX_STANDARD 17
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CXX_STANDARD_REQUIRED ON
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CXX_STANDARD_REQUIRED ON
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CXX_EXTENSIONS OFF
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CXX_EXTENSIONS OFF
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@ -468,6 +471,7 @@ target_compile_options(SRB2SDL2 PRIVATE
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.6.0>:
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.6.0>:
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-Wno-suggest-attribute=noreturn
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-Wno-suggest-attribute=noreturn
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-Wno-error=suggest-attribute=noreturn
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-Wno-error=suggest-attribute=noreturn
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-Werror=vla
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>
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>
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,5.4.0>:
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$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,5.4.0>:
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@ -4314,12 +4314,13 @@ static void Command_Addfile(void)
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size_t argc = COM_Argc(); // amount of arguments total
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size_t argc = COM_Argc(); // amount of arguments total
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size_t curarg; // current argument index
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size_t curarg; // current argument index
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const char *addedfiles[argc]; // list of filenames already processed
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const char **addedfiles = Z_Calloc(sizeof(const char*) * argc, PU_STATIC, NULL);
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size_t numfilesadded = 0; // the amount of filenames processed
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size_t numfilesadded = 0; // the amount of filenames processed
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if (argc < 2)
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if (argc < 2)
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{
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{
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CONS_Printf(M_GetText("addfile <filename.pk3/wad/lua/soc> [filename2...] [...]: Load add-ons\n"));
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CONS_Printf(M_GetText("addfile <filename.pk3/wad/lua/soc> [filename2...] [...]: Load add-ons\n"));
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Z_Free(addedfiles);
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return;
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return;
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}
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}
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@ -4357,7 +4358,10 @@ static void Command_Addfile(void)
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// Disallow non-printing characters and semicolons.
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// Disallow non-printing characters and semicolons.
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for (i = 0; fn[i] != '\0'; i++)
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for (i = 0; fn[i] != '\0'; i++)
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if (!isprint(fn[i]) || fn[i] == ';')
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if (!isprint(fn[i]) || fn[i] == ';')
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{
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Z_Free(addedfiles);
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return;
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return;
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}
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musiconly = W_VerifyNMUSlumps(fn, false);
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musiconly = W_VerifyNMUSlumps(fn, false);
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@ -4397,6 +4401,7 @@ static void Command_Addfile(void)
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if (numwadfiles >= MAX_WADFILES)
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if (numwadfiles >= MAX_WADFILES)
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{
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{
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CONS_Alert(CONS_ERROR, M_GetText("Too many files loaded to add %s\n"), fn);
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CONS_Alert(CONS_ERROR, M_GetText("Too many files loaded to add %s\n"), fn);
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Z_Free(addedfiles);
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return;
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return;
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}
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}
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@ -4447,6 +4452,8 @@ static void Command_Addfile(void)
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else
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else
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SendNetXCmd(XD_ADDFILE, buf, buf_p - buf);
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SendNetXCmd(XD_ADDFILE, buf, buf_p - buf);
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}
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}
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Z_Free(addedfiles);
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#endif/*TESTERS*/
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#endif/*TESTERS*/
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}
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}
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@ -578,7 +578,7 @@ void readskincolor(MYFILE *f, INT32 num)
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if (fastcmp(word, "NAME"))
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if (fastcmp(word, "NAME"))
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{
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{
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size_t namesize = sizeof(skincolors[num].name);
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size_t namesize = sizeof(skincolors[num].name);
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char truncword[namesize];
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char *truncword = Z_Malloc(sizeof(char) * namesize, PU_STATIC, NULL);
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UINT16 dupecheck;
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UINT16 dupecheck;
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deh_strlcpy(truncword, word2, namesize, va("Skincolor %d: name", num)); // truncate here to check for dupes
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deh_strlcpy(truncword, word2, namesize, va("Skincolor %d: name", num)); // truncate here to check for dupes
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@ -586,7 +586,7 @@ void readskincolor(MYFILE *f, INT32 num)
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if (truncword[0] != '\0' && (!stricmp(truncword, skincolors[SKINCOLOR_NONE].name) || (dupecheck && dupecheck != num)))
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if (truncword[0] != '\0' && (!stricmp(truncword, skincolors[SKINCOLOR_NONE].name) || (dupecheck && dupecheck != num)))
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{
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{
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size_t lastchar = strlen(truncword);
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size_t lastchar = strlen(truncword);
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char oldword[lastchar+1];
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char *oldword = Z_Calloc(sizeof(char) * (lastchar + 1), PU_STATIC, NULL);
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char dupenum = '1';
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char dupenum = '1';
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strlcpy(oldword, truncword, lastchar+1);
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strlcpy(oldword, truncword, lastchar+1);
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@ -611,9 +611,11 @@ void readskincolor(MYFILE *f, INT32 num)
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}
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}
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deh_warning("Skincolor %d: name %s is a duplicate of another skincolor's name - renamed to %s", num, oldword, truncword);
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deh_warning("Skincolor %d: name %s is a duplicate of another skincolor's name - renamed to %s", num, oldword, truncword);
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Z_Free(oldword);
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}
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}
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strlcpy(skincolors[num].name, truncword, namesize); // already truncated
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strlcpy(skincolors[num].name, truncword, namesize); // already truncated
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Z_Free(truncword);
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}
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}
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else if (fastcmp(word, "RAMP"))
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else if (fastcmp(word, "RAMP"))
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{
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{
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@ -2506,7 +2508,7 @@ static void conditiongetparam(char **params, UINT8 paramid, char **spos)
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static void readcondition(UINT16 set, UINT32 id, char *word2)
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static void readcondition(UINT16 set, UINT32 id, char *word2)
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{
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{
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INT32 i;
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INT32 i;
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const UINT8 MAXCONDITIONPARAMS = 5;
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#define MAXCONDITIONPARAMS 5
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char *params[MAXCONDITIONPARAMS]; // condition, requirement, extra info, extra info, stringvar
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char *params[MAXCONDITIONPARAMS]; // condition, requirement, extra info, extra info, stringvar
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char *spos = NULL;
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char *spos = NULL;
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char *stringvar = NULL;
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char *stringvar = NULL;
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@ -2974,7 +2976,7 @@ static void readcondition(UINT16 set, UINT32 id, char *word2)
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{
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{
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PARAMCHECK(1);
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PARAMCHECK(1);
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ty = UCRP_PODIUMCUP;
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ty = UCRP_PODIUMCUP;
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re = -1;
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re = -1;
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if (!fastcmp(params[1], "ANY"))
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if (!fastcmp(params[1], "ANY"))
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{
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{
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@ -3250,6 +3252,8 @@ static void readcondition(UINT16 set, UINT32 id, char *word2)
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setcondition:
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setcondition:
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M_AddRawCondition(set, (UINT8)id, ty, re, x1, x2, stringvar);
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M_AddRawCondition(set, (UINT8)id, ty, re, x1, x2, stringvar);
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#undef MAXCONDITIONPARAMS
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}
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}
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void readconditionset(MYFILE *f, UINT16 setnum)
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void readconditionset(MYFILE *f, UINT16 setnum)
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30
src/k_hud.c
30
src/k_hud.c
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@ -792,7 +792,7 @@ void K_LoadKartHUDGraphics(void)
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{
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{
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buffer[7] = '0'+i;
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buffer[7] = '0'+i;
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HU_UpdatePatch(&kp_superflickytarget[0][i], "%s", buffer);
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HU_UpdatePatch(&kp_superflickytarget[0][i], "%s", buffer);
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}
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}
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sprintf(buffer, "H4PFLKAx");
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sprintf(buffer, "H4PFLKAx");
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for (i = 0; i < 4; i++)
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for (i = 0; i < 4; i++)
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@ -2860,17 +2860,17 @@ static void K_drawKartAccessibilityIcons(boolean gametypeinfoshown, INT32 fx)
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{
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{
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INT32 fy = LAPS_Y-14;
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INT32 fy = LAPS_Y-14;
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INT32 splitflags = V_SNAPTOLEFT|V_SNAPTOBOTTOM|V_SPLITSCREEN;
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INT32 splitflags = V_SNAPTOLEFT|V_SNAPTOBOTTOM|V_SPLITSCREEN;
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boolean mirror = false;
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boolean mirror = false;
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fx += LAPS_X;
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fx += LAPS_X;
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if (r_splitscreen < 2) // adjust to speedometer height
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if (r_splitscreen < 2) // adjust to speedometer height
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{
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{
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if (gametypeinfoshown)
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if (gametypeinfoshown)
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{
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{
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fy -= 11;
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fy -= 11;
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if ((gametyperules & (GTR_BUMPERS|GTR_CIRCUIT)) == GTR_BUMPERS)
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if ((gametyperules & (GTR_BUMPERS|GTR_CIRCUIT)) == GTR_BUMPERS)
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fy -= 4;
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fy -= 4;
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}
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}
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@ -2890,21 +2890,21 @@ static void K_drawKartAccessibilityIcons(boolean gametypeinfoshown, INT32 fx)
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mirror = true;
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mirror = true;
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}
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}
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}
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}
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// Kickstart Accel
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// Kickstart Accel
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if (stplyr->pflags & PF_KICKSTARTACCEL)
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if (stplyr->pflags & PF_KICKSTARTACCEL)
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{
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{
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if (mirror)
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if (mirror)
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fx -= 10;
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fx -= 10;
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SINT8 col = 0, wid, fil, ofs;
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SINT8 col = 0, wid, fil, ofs;
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UINT8 i = 7;
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UINT8 i = 7;
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ofs = (stplyr->kickstartaccel == ACCEL_KICKSTART) ? 1 : 0;
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ofs = (stplyr->kickstartaccel == ACCEL_KICKSTART) ? 1 : 0;
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fil = i-(stplyr->kickstartaccel*i)/ACCEL_KICKSTART;
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fil = i-(stplyr->kickstartaccel*i)/ACCEL_KICKSTART;
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V_DrawFill(fx+4, fy+ofs-1, 2, 1, 31|V_SLIDEIN|splitflags);
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V_DrawFill(fx+4, fy+ofs-1, 2, 1, 31|V_SLIDEIN|splitflags);
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V_DrawFill(fx, (fy+ofs-1)+8, 10, 1, 31|V_SLIDEIN|splitflags);
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V_DrawFill(fx, (fy+ofs-1)+8, 10, 1, 31|V_SLIDEIN|splitflags);
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while (i--)
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while (i--)
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{
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{
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wid = (i/2)+1;
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wid = (i/2)+1;
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@ -2924,21 +2924,21 @@ static void K_drawKartAccessibilityIcons(boolean gametypeinfoshown, INT32 fx)
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col = 3;
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col = 3;
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V_DrawFill(fx+5-wid, fy+ofs+i, (wid*2), 1, col|V_SLIDEIN|splitflags);
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V_DrawFill(fx+5-wid, fy+ofs+i, (wid*2), 1, col|V_SLIDEIN|splitflags);
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}
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}
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if (mirror)
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if (mirror)
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fx--;
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fx--;
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else
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else
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fx += 10 + 1;
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fx += 10 + 1;
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}
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}
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// Auto Roulette
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// Auto Roulette
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if (stplyr->pflags & PF_AUTOROULETTE)
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if (stplyr->pflags & PF_AUTOROULETTE)
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{
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{
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if (mirror)
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if (mirror)
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fx -= 12;
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fx -= 12;
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V_DrawScaledPatch(fx, fy-1, V_SLIDEIN|splitflags, kp_autoroulette);
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V_DrawScaledPatch(fx, fy-1, V_SLIDEIN|splitflags, kp_autoroulette);
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if (mirror)
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if (mirror)
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fx--;
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fx--;
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else
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else
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@ -3743,7 +3743,7 @@ static void K_drawKartNameTags(void)
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if (sortlen > 0)
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if (sortlen > 0)
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{
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{
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UINT8 sortedplayers[sortlen];
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UINT8 *sortedplayers = Z_Malloc(sizeof(UINT8) * sortlen, PU_STATIC, NULL);
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for (i = 0; i < sortlen; i++)
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for (i = 0; i < sortlen; i++)
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{
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{
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@ -3822,6 +3822,8 @@ static void K_drawKartNameTags(void)
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}
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}
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}
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}
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}
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}
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Z_Free(sortedplayers);
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}
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}
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V_ClearClipRect();
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V_ClearClipRect();
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36
src/m_cond.c
36
src/m_cond.c
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@ -150,13 +150,13 @@ void M_PopulateChallengeGrid(void)
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UINT16 numspots = (gamedata->challengegridwidth - (challengegridloops ? 0 : majorcompact))
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UINT16 numspots = (gamedata->challengegridwidth - (challengegridloops ? 0 : majorcompact))
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* ((CHALLENGEGRIDHEIGHT-1) / majorcompact);
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* ((CHALLENGEGRIDHEIGHT-1) / majorcompact);
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// 0 is row, 1 is column
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// 0 is row, 1 is column
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INT16 quickcheck[numspots][2];
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INT16 *quickcheck = Z_Calloc(sizeof(INT16) * 2 * numspots, PU_STATIC, NULL);
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// Prepare the easy-grab spots.
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// Prepare the easy-grab spots.
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for (i = 0; i < numspots; i++)
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for (i = 0; i < numspots; i++)
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{
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{
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quickcheck[i][0] = i%(CHALLENGEGRIDHEIGHT-1);
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quickcheck[i * 2 + 0] = i%(CHALLENGEGRIDHEIGHT-1);
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quickcheck[i][1] = majorcompact * i/(CHALLENGEGRIDHEIGHT-1);
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quickcheck[i * 2 + 1] = majorcompact * i/(CHALLENGEGRIDHEIGHT-1);
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}
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}
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// Place in random valid locations.
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// Place in random valid locations.
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@ -164,8 +164,8 @@ void M_PopulateChallengeGrid(void)
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{
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{
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INT16 row, col;
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INT16 row, col;
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j = M_RandomKey(numspots);
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j = M_RandomKey(numspots);
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row = quickcheck[j][0];
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row = quickcheck[j * 2 + 0];
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col = quickcheck[j][1];
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col = quickcheck[j * 2 + 1];
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// We always take from selection[1][] in order, but the PLACEMENT is still random.
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// We always take from selection[1][] in order, but the PLACEMENT is still random.
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nummajorunlocks--;
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nummajorunlocks--;
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@ -183,7 +183,7 @@ void M_PopulateChallengeGrid(void)
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i += CHALLENGEGRIDHEIGHT;
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i += CHALLENGEGRIDHEIGHT;
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}
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}
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gamedata->challengegrid[i] = gamedata->challengegrid[i+1] = selection[1][nummajorunlocks];
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gamedata->challengegrid[i] = gamedata->challengegrid[i+1] = selection[1][nummajorunlocks];
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if (nummajorunlocks == 0)
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if (nummajorunlocks == 0)
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{
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{
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break;
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break;
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@ -192,17 +192,17 @@ void M_PopulateChallengeGrid(void)
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for (i = 0; i < numspots; i++)
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for (i = 0; i < numspots; i++)
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{
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{
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quickcheckagain:
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quickcheckagain:
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if (abs((quickcheck[i][0]) - (row)) <= 1 // Row distance
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if (abs((quickcheck[i * 2 + 0]) - (row)) <= 1 // Row distance
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&& (abs((quickcheck[i][1]) - (col)) <= 1 // Column distance
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&& (abs((quickcheck[i * 2 + 1]) - (col)) <= 1 // Column distance
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|| (quickcheck[i][1] == 0 && col == gamedata->challengegridwidth-1) // Wraparounds l->r
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|| (quickcheck[i * 2 + 1] == 0 && col == gamedata->challengegridwidth-1) // Wraparounds l->r
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|| (quickcheck[i][1] == gamedata->challengegridwidth-1 && col == 0))) // Wraparounds r->l
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|| (quickcheck[i * 2 + 1] == gamedata->challengegridwidth-1 && col == 0))) // Wraparounds r->l
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{
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{
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numspots--; // Remove from possible indicies
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numspots--; // Remove from possible indicies
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if (i == numspots)
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if (i == numspots)
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break;
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break;
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// Shuffle remaining so we can keep on using M_RandomKey
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// Shuffle remaining so we can keep on using M_RandomKey
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quickcheck[i][0] = quickcheck[numspots][0];
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quickcheck[i * 2 + 0] = quickcheck[numspots * 2 + 0];
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quickcheck[i][1] = quickcheck[numspots][1];
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quickcheck[i * 2 + 1] = quickcheck[numspots * 2 + 1];
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// Woah there - we've gotta check the one that just got put in our place.
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// Woah there - we've gotta check the one that just got put in our place.
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goto quickcheckagain;
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goto quickcheckagain;
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}
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}
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@ -972,7 +972,7 @@ cacheprisoneggpickup:
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// Okay, this should be available.
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// Okay, this should be available.
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// Bring to the front!
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// Bring to the front!
|
||||||
swap = gamedata->prisoneggpickups[gamedata->gettableprisoneggpickups];
|
swap = gamedata->prisoneggpickups[gamedata->gettableprisoneggpickups];
|
||||||
gamedata->prisoneggpickups[gamedata->gettableprisoneggpickups] =
|
gamedata->prisoneggpickups[gamedata->gettableprisoneggpickups] =
|
||||||
gamedata->prisoneggpickups[i];
|
gamedata->prisoneggpickups[i];
|
||||||
gamedata->prisoneggpickups[i] = swap;
|
gamedata->prisoneggpickups[i] = swap;
|
||||||
|
|
||||||
|
|
@ -990,7 +990,7 @@ cacheprisoneggpickup:
|
||||||
// Push this all the way to the back, and lop it off!
|
// Push this all the way to the back, and lop it off!
|
||||||
|
|
||||||
swap = gamedata->prisoneggpickups[gamedata->numprisoneggpickups];
|
swap = gamedata->prisoneggpickups[gamedata->numprisoneggpickups];
|
||||||
gamedata->prisoneggpickups[gamedata->numprisoneggpickups] =
|
gamedata->prisoneggpickups[gamedata->numprisoneggpickups] =
|
||||||
gamedata->prisoneggpickups[i];
|
gamedata->prisoneggpickups[i];
|
||||||
gamedata->prisoneggpickups[i] = swap;
|
gamedata->prisoneggpickups[i] = swap;
|
||||||
|
|
||||||
|
|
@ -1250,7 +1250,7 @@ void M_UpdateConditionSetsPending(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -1404,7 +1404,7 @@ boolean M_CheckCondition(condition_t *cn, player_t *player)
|
||||||
UINT8 difficulty = cn->extrainfo2;
|
UINT8 difficulty = cn->extrainfo2;
|
||||||
if (difficulty > KARTGP_MASTER)
|
if (difficulty > KARTGP_MASTER)
|
||||||
difficulty = KARTGP_MASTER;
|
difficulty = KARTGP_MASTER;
|
||||||
|
|
||||||
cupheader_t *cup;
|
cupheader_t *cup;
|
||||||
for (cup = kartcupheaders; cup; cup = cup->next)
|
for (cup = kartcupheaders; cup; cup = cup->next)
|
||||||
{
|
{
|
||||||
|
|
@ -1725,7 +1725,7 @@ boolean M_CheckCondition(condition_t *cn, player_t *player)
|
||||||
&& player->position != 0
|
&& player->position != 0
|
||||||
&& player->position <= cn->requirement);
|
&& player->position <= cn->requirement);
|
||||||
case UCRP_FINISHPLACEEXACT:
|
case UCRP_FINISHPLACEEXACT:
|
||||||
return (player->exiting
|
return (player->exiting
|
||||||
&& !(player->pflags & PF_NOCONTEST)
|
&& !(player->pflags & PF_NOCONTEST)
|
||||||
&& M_NotFreePlay()
|
&& M_NotFreePlay()
|
||||||
&& player->position == cn->requirement);
|
&& player->position == cn->requirement);
|
||||||
|
|
@ -3314,7 +3314,7 @@ boolean M_MapLocked(UINT16 mapnum)
|
||||||
|
|
||||||
if (mapnum == 0 || mapnum > nummapheaders)
|
if (mapnum == 0 || mapnum > nummapheaders)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
if (!mapheaderinfo[mapnum-1])
|
if (!mapheaderinfo[mapnum-1])
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue