Enforce C11 standard compliance, -Werror=vla

This commit is contained in:
Eidolon 2023-12-14 21:53:18 -06:00
parent bd8ebabfee
commit 88ee385ee3
5 changed files with 54 additions and 37 deletions

View file

@ -201,6 +201,9 @@ endif()
target_compile_features(SRB2SDL2 PRIVATE c_std_11 cxx_std_17)
set_target_properties(SRB2SDL2 PROPERTIES
C_STANDARD 11
C_STANDARD_REQUIRED ON
C_STANDARD_EXTENSIONS OFF
CXX_STANDARD 17
CXX_STANDARD_REQUIRED ON
CXX_EXTENSIONS OFF
@ -468,6 +471,7 @@ target_compile_options(SRB2SDL2 PRIVATE
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,4.6.0>:
-Wno-suggest-attribute=noreturn
-Wno-error=suggest-attribute=noreturn
-Werror=vla
>
$<$<VERSION_GREATER_EQUAL:$<C_COMPILER_VERSION>,5.4.0>:

View file

@ -4314,12 +4314,13 @@ static void Command_Addfile(void)
size_t argc = COM_Argc(); // amount of arguments total
size_t curarg; // current argument index
const char *addedfiles[argc]; // list of filenames already processed
const char **addedfiles = Z_Calloc(sizeof(const char*) * argc, PU_STATIC, NULL);
size_t numfilesadded = 0; // the amount of filenames processed
if (argc < 2)
{
CONS_Printf(M_GetText("addfile <filename.pk3/wad/lua/soc> [filename2...] [...]: Load add-ons\n"));
Z_Free(addedfiles);
return;
}
@ -4357,7 +4358,10 @@ static void Command_Addfile(void)
// Disallow non-printing characters and semicolons.
for (i = 0; fn[i] != '\0'; i++)
if (!isprint(fn[i]) || fn[i] == ';')
{
Z_Free(addedfiles);
return;
}
musiconly = W_VerifyNMUSlumps(fn, false);
@ -4397,6 +4401,7 @@ static void Command_Addfile(void)
if (numwadfiles >= MAX_WADFILES)
{
CONS_Alert(CONS_ERROR, M_GetText("Too many files loaded to add %s\n"), fn);
Z_Free(addedfiles);
return;
}
@ -4447,6 +4452,8 @@ static void Command_Addfile(void)
else
SendNetXCmd(XD_ADDFILE, buf, buf_p - buf);
}
Z_Free(addedfiles);
#endif/*TESTERS*/
}

View file

@ -578,7 +578,7 @@ void readskincolor(MYFILE *f, INT32 num)
if (fastcmp(word, "NAME"))
{
size_t namesize = sizeof(skincolors[num].name);
char truncword[namesize];
char *truncword = Z_Malloc(sizeof(char) * namesize, PU_STATIC, NULL);
UINT16 dupecheck;
deh_strlcpy(truncword, word2, namesize, va("Skincolor %d: name", num)); // truncate here to check for dupes
@ -586,7 +586,7 @@ void readskincolor(MYFILE *f, INT32 num)
if (truncword[0] != '\0' && (!stricmp(truncword, skincolors[SKINCOLOR_NONE].name) || (dupecheck && dupecheck != num)))
{
size_t lastchar = strlen(truncword);
char oldword[lastchar+1];
char *oldword = Z_Calloc(sizeof(char) * (lastchar + 1), PU_STATIC, NULL);
char dupenum = '1';
strlcpy(oldword, truncword, lastchar+1);
@ -611,9 +611,11 @@ void readskincolor(MYFILE *f, INT32 num)
}
deh_warning("Skincolor %d: name %s is a duplicate of another skincolor's name - renamed to %s", num, oldword, truncword);
Z_Free(oldword);
}
strlcpy(skincolors[num].name, truncword, namesize); // already truncated
Z_Free(truncword);
}
else if (fastcmp(word, "RAMP"))
{
@ -2506,7 +2508,7 @@ static void conditiongetparam(char **params, UINT8 paramid, char **spos)
static void readcondition(UINT16 set, UINT32 id, char *word2)
{
INT32 i;
const UINT8 MAXCONDITIONPARAMS = 5;
#define MAXCONDITIONPARAMS 5
char *params[MAXCONDITIONPARAMS]; // condition, requirement, extra info, extra info, stringvar
char *spos = NULL;
char *stringvar = NULL;
@ -3250,6 +3252,8 @@ static void readcondition(UINT16 set, UINT32 id, char *word2)
setcondition:
M_AddRawCondition(set, (UINT8)id, ty, re, x1, x2, stringvar);
#undef MAXCONDITIONPARAMS
}
void readconditionset(MYFILE *f, UINT16 setnum)

View file

@ -3743,7 +3743,7 @@ static void K_drawKartNameTags(void)
if (sortlen > 0)
{
UINT8 sortedplayers[sortlen];
UINT8 *sortedplayers = Z_Malloc(sizeof(UINT8) * sortlen, PU_STATIC, NULL);
for (i = 0; i < sortlen; i++)
{
@ -3822,6 +3822,8 @@ static void K_drawKartNameTags(void)
}
}
}
Z_Free(sortedplayers);
}
V_ClearClipRect();

View file

@ -150,13 +150,13 @@ void M_PopulateChallengeGrid(void)
UINT16 numspots = (gamedata->challengegridwidth - (challengegridloops ? 0 : majorcompact))
* ((CHALLENGEGRIDHEIGHT-1) / majorcompact);
// 0 is row, 1 is column
INT16 quickcheck[numspots][2];
INT16 *quickcheck = Z_Calloc(sizeof(INT16) * 2 * numspots, PU_STATIC, NULL);
// Prepare the easy-grab spots.
for (i = 0; i < numspots; i++)
{
quickcheck[i][0] = i%(CHALLENGEGRIDHEIGHT-1);
quickcheck[i][1] = majorcompact * i/(CHALLENGEGRIDHEIGHT-1);
quickcheck[i * 2 + 0] = i%(CHALLENGEGRIDHEIGHT-1);
quickcheck[i * 2 + 1] = majorcompact * i/(CHALLENGEGRIDHEIGHT-1);
}
// Place in random valid locations.
@ -164,8 +164,8 @@ void M_PopulateChallengeGrid(void)
{
INT16 row, col;
j = M_RandomKey(numspots);
row = quickcheck[j][0];
col = quickcheck[j][1];
row = quickcheck[j * 2 + 0];
col = quickcheck[j * 2 + 1];
// We always take from selection[1][] in order, but the PLACEMENT is still random.
nummajorunlocks--;
@ -192,17 +192,17 @@ void M_PopulateChallengeGrid(void)
for (i = 0; i < numspots; i++)
{
quickcheckagain:
if (abs((quickcheck[i][0]) - (row)) <= 1 // Row distance
&& (abs((quickcheck[i][1]) - (col)) <= 1 // Column distance
|| (quickcheck[i][1] == 0 && col == gamedata->challengegridwidth-1) // Wraparounds l->r
|| (quickcheck[i][1] == gamedata->challengegridwidth-1 && col == 0))) // Wraparounds r->l
if (abs((quickcheck[i * 2 + 0]) - (row)) <= 1 // Row distance
&& (abs((quickcheck[i * 2 + 1]) - (col)) <= 1 // Column distance
|| (quickcheck[i * 2 + 1] == 0 && col == gamedata->challengegridwidth-1) // Wraparounds l->r
|| (quickcheck[i * 2 + 1] == gamedata->challengegridwidth-1 && col == 0))) // Wraparounds r->l
{
numspots--; // Remove from possible indicies
if (i == numspots)
break;
// Shuffle remaining so we can keep on using M_RandomKey
quickcheck[i][0] = quickcheck[numspots][0];
quickcheck[i][1] = quickcheck[numspots][1];
quickcheck[i * 2 + 0] = quickcheck[numspots * 2 + 0];
quickcheck[i * 2 + 1] = quickcheck[numspots * 2 + 1];
// Woah there - we've gotta check the one that just got put in our place.
goto quickcheckagain;
}