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Less volatile EXP above 8p
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@ -16972,6 +16972,9 @@ static fixed_t K_GradingFactorPower(player_t *player)
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if (opponents < 8)
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if (opponents < 8)
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power += (8 - opponents) * power/4;
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power += (8 - opponents) * power/4;
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if (opponents > 8)
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power -= (opponents - 8) * (power/24);
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return power;
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return power;
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}
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}
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