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Amps for checkpoints (and small amp fixes)
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df4e99b050
commit
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4 changed files with 9 additions and 3 deletions
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@ -4091,7 +4091,7 @@ boolean K_Overdrive(player_t *player)
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S_StartSound(player->mo, sfx_cdfm35);
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S_StartSound(player->mo, sfx_cdfm35);
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S_StartSound(player->mo, sfx_cdfm13);
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S_StartSound(player->mo, sfx_cdfm13);
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player->overdrive += (player->amps)*6;
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player->overdrive += (player->amps)*3;
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player->overshield += (player->amps)*2;
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player->overshield += (player->amps)*2;
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player->overdrivepower = FRACUNIT;
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player->overdrivepower = FRACUNIT;
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@ -4112,7 +4112,7 @@ boolean K_DefensiveOverdrive(player_t *player)
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S_StartSound(player->mo, sfx_cdfm35);
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S_StartSound(player->mo, sfx_cdfm35);
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S_StartSound(player->mo, sfx_cdfm13);
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S_StartSound(player->mo, sfx_cdfm13);
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player->overdrive += (player->amps)*4;
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player->overdrive += (player->amps)*2;
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player->overshield += (player->amps)*2 + TICRATE*2;
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player->overshield += (player->amps)*2 + TICRATE*2;
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player->overdrivepower = FRACUNIT;
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player->overdrivepower = FRACUNIT;
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@ -55,7 +55,7 @@ void Obj_AmpsThink (mobj_t *amps)
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amps->extravalue2++;
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amps->extravalue2++;
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speed += amps->extravalue1 * amps->scale/2;
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speed += amps->extravalue2 * amps->scale/2;
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fakez = mo->z + (vert * amps->extravalue1 / AMP_ARCTIME);
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fakez = mo->z + (vert * amps->extravalue1 / AMP_ARCTIME);
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damper = 1;
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damper = 1;
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@ -674,6 +674,9 @@ void __attribute__((optimize("O0"))) Obj_CrossCheckpoints(player_t* player, fixe
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{
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{
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player->lapPoints += 1;
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player->lapPoints += 1;
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}
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}
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K_SpawnAmps(player, 5*(D_NumPlayersInRace() - player->position), static_cast<mobj_t*>(chk));
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K_SpawnAmps(player, 5*(D_NumPlayersInRace() - player->position), static_cast<mobj_t*>(chk->other()));
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}
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}
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}
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}
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@ -2116,6 +2116,9 @@ static void K_HandleLapIncrement(player_t *player)
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{
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{
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player->lapPoints++;
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player->lapPoints++;
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}
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}
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if (player->laps <= numlaps)
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K_SpawnAmps(player, 10*(D_NumPlayersInRace() - player->position), player->mo);
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}
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}
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if (player->position == 1 && !(gametyperules & GTR_CHECKPOINTS))
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if (player->position == 1 && !(gametyperules & GTR_CHECKPOINTS))
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