mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-12-04 15:12:58 +00:00
Tweak spectator vertical aiming
- Decrease vertical aiming speed to match turning speed - Reduce software aiming bounds to 45 degrees - (Even) less distortion due to extreme angles
This commit is contained in:
parent
7f89bee3f2
commit
89c503135a
2 changed files with 2 additions and 2 deletions
|
|
@ -261,7 +261,7 @@ class TiccmdBuilder
|
|||
|
||||
if (G_PlayerInputDown(forplayer(), gc_lookback, 0))
|
||||
{
|
||||
cmd->aiming -= joystickvector.yaxis;
|
||||
cmd->aiming -= (joystickvector.yaxis * KART_FULLTURN) / JOYAXISRANGE;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
|
|
@ -861,7 +861,7 @@ INT16 G_SoftwareClipAimingPitch(INT32 *aiming)
|
|||
INT32 limitangle;
|
||||
|
||||
// note: the current software mode implementation doesn't have true perspective
|
||||
limitangle = ANGLE_90 - ANG10; // Some viewing fun, but not too far down...
|
||||
limitangle = ANGLE_45; // Some viewing fun, but not too far down...
|
||||
|
||||
if (*aiming > limitangle)
|
||||
*aiming = limitangle;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue