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Add fire trail to flame shield
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1 changed files with 2 additions and 1 deletions
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@ -6134,7 +6134,8 @@ static void P_MovePlayer(player_t *player)
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////////////////////////////
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// SRB2kart - Drifting smoke and fire
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// SRB2kart - Drifting smoke and fire
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if (EITHERSNEAKER(player) && onground && (leveltime & 1))
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if ((EITHERSNEAKER(player) || player->kartstuff[k_flamedash])
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&& onground && (leveltime & 1))
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K_SpawnBoostTrail(player);
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K_SpawnBoostTrail(player);
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if (player->kartstuff[k_invincibilitytimer] > 0)
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if (player->kartstuff[k_invincibilitytimer] > 0)
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