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Bubble Shield Trap gives amps
Bubble Shield trap should give amps now!
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1 changed files with 5 additions and 0 deletions
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@ -697,6 +697,11 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
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if (K_TryPickMeUp(special, toucher, false))
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return;
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if (special->target && !P_MobjWasRemoved(special->target) && toucher->player)
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{
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K_SpawnAmps(special->target->player, K_PvPAmpReward(20, special->target->player, toucher->player), toucher);
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}
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// attach to player!
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P_SetTarget(&special->tracer, toucher);
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toucher->flags |= MF_NOGRAVITY;
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