From 8b60da0075228cb71861fc7fcecb573abc60c8c1 Mon Sep 17 00:00:00 2001 From: James R Date: Tue, 22 Jul 2025 22:07:06 -0700 Subject: [PATCH] Stone Shoe: tumble damage is always downgraded (less bounces, no item loss) --- src/p_inter.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/p_inter.c b/src/p_inter.c index fd874f23a..d3cd01851 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3467,6 +3467,9 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da ringburst = 0; break; case DMG_TUMBLE: + if (inflictor->type == MT_STONESHOE || inflictor->type == MT_STONESHOE_CHAIN) + softenTumble = true; + K_TumblePlayer(player, inflictor, source, softenTumble); ringburst = 10; break;