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Fix instawhip buzzsaw oneshotting the UFO
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@ -788,6 +788,7 @@ static UINT8 GetUFODamage(mobj_t *inflictor, UINT8 damageType)
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{
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targetdamaging = UFOD_WHIP;
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ret = 10;
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inflictor->extravalue2 = 1; // Disable whip collision
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break;
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}
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case MT_JAWZ:
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