From 8c08f759ac8d12265a249ef9160e70a49c34db18 Mon Sep 17 00:00:00 2001 From: AJ Martinez Date: Tue, 30 May 2023 04:54:51 -0700 Subject: [PATCH] Use defined type for wavedash charge calcs --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index ba20b5fc9..bbb23a31c 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -9471,7 +9471,7 @@ static void K_KartDrift(player_t *player, boolean onground) if (!keepsliptide) { // Give charge proportional to your angle. Sharp turns are rewarding, slow analog slides are not—remember, this is giving back the speed you gave up. - int addCharge = FixedInt( + UINT16 addCharge = FixedInt( FixedMul(10*FRACUNIT, FixedDiv(abs(player->steering)*FRACUNIT, (9*KART_FULLTURN/10)*FRACUNIT) ));