From 8d34ca0533fc46248e169c4953a32353fc503b57 Mon Sep 17 00:00:00 2001 From: Sryder Date: Thu, 21 May 2020 17:55:33 +0100 Subject: [PATCH] Use a const for the contrast, and double it for extra impact. --- src/p_setup.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/p_setup.c b/src/p_setup.c index 259d8f5ff..ea0c04d5c 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -452,15 +452,16 @@ static inline float P_SegLengthFloat(seg_t *seg) */ void P_UpdateSegLightOffset(seg_t *li) { + const UINT8 contrast = 16; fixed_t extralight = 0; - extralight = -(8*FRACUNIT) + + extralight = -((fixed_t)contrast*FRACUNIT) + FixedDiv(AngleFixed(R_PointToAngle2(0, 0, abs(li->v1->x - li->v2->x), - abs(li->v1->y - li->v2->y))), 90*FRACUNIT) * 16; + abs(li->v1->y - li->v2->y))), 90*FRACUNIT) * ((fixed_t)contrast * 2); - // Between -1 and 1 for software, -8 and 8 for hardware - li->lightOffset = FixedFloor((extralight / 8) + (FRACUNIT / 2)) / FRACUNIT; + // Between -2 and 2 for software, -16 and 16 for hardware + li->lightOffset = FixedFloor((extralight / contrast) + (FRACUNIT / 2)) / FRACUNIT; #ifdef HWRENDER li->hwLightOffset = FixedFloor(extralight + (FRACUNIT / 2)) / FRACUNIT; #endif @@ -477,7 +478,6 @@ static void P_LoadRawSegs(UINT8 *data, size_t i) mapseg_t *ml; seg_t *li; line_t *ldef; - fixed_t extralight = 0; numsegs = i / sizeof (mapseg_t); if (numsegs <= 0)