From 8d39bfb2cdc8f09995cbf1b0c1e3f97f978922f7 Mon Sep 17 00:00:00 2001 From: toaster Date: Thu, 28 Dec 2023 16:44:42 +0000 Subject: [PATCH] P_InitPlayers: Use SetPlayerSkinByNum instead of direct assignment Should fix Engine Class issue. --- src/p_setup.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_setup.c b/src/p_setup.c index 40e1d0f3c..53628d347 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -7900,7 +7900,7 @@ static void P_InitPlayers(void) // If we're forcing a character, do it now. if (skin != -1) { - players[i].skin = skin; + SetPlayerSkinByNum(i, skin); players[i].skincolor = skins[skin].prefcolor; players[i].followerskin = follower;