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No time limit in capsules
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1 changed files with 1 additions and 1 deletions
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@ -1786,7 +1786,7 @@ void P_CheckTimeLimit(void)
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if (!(multiplayer || netgame))
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return;
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if (G_RaceGametype())
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if (G_RaceGametype() || battlecapsules)
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return;
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if (leveltime < (timelimitintics + starttime))
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