No time limit in capsules

This commit is contained in:
Sally Cochenour 2020-03-22 16:13:41 -04:00
parent b18df427dd
commit 8d91ff1e1c

View file

@ -1786,7 +1786,7 @@ void P_CheckTimeLimit(void)
if (!(multiplayer || netgame))
return;
if (G_RaceGametype())
if (G_RaceGametype() || battlecapsules)
return;
if (leveltime < (timelimitintics + starttime))