Remove debug print

This commit is contained in:
Antonio Martinez 2025-05-18 14:31:55 -04:00
parent 0bb8684142
commit 8d9bcb8e03

View file

@ -2037,7 +2037,6 @@ static void K_HandleLapIncrement(player_t *player)
if (G_TimeAttackStart() && !linecrossed)
{
linecrossed = leveltime;
CONS_Printf("ta start\n");
if (starttime > leveltime) // Overlong starts shouldn't reset time on cross
{
// Award some Amps for a fast start, to counterbalance Obvious Rainbow Driftboost