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Yup, 1 more batch of magic numbers
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1 changed files with 4 additions and 4 deletions
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@ -111,7 +111,7 @@ static boolean usetile;
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boolean usebuffer = false;
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static boolean useinterpic;
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static INT32 timer;
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static INT32 powertype = 0;
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static INT32 powertype = PWRLV_DISABLED;
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static INT32 intertic;
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static INT32 endtic = -1;
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@ -990,14 +990,14 @@ void Y_StartIntermission(void)
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#endif
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// set player Power Level type
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powertype = -1;
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powertype = PWRLV_DISABLED;
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if (netgame && cv_kartusepwrlv.value)
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{
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if (G_RaceGametype())
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powertype = 0;
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powertype = PWRLV_RACE;
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else if (G_BattleGametype())
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powertype = 1;
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powertype = PWRLV_BATTLE;
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}
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K_SetPowerLevelScrambles(powertype);
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