diff --git a/src/k_kart.c b/src/k_kart.c index 0a7318af6..4d85dff08 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -1670,7 +1670,7 @@ static void K_UpdateDraft(player_t *player) diff = InvAngle(diff); // Not in front of this player. - if (diff > ANGLE_90) + if (diff > ANG10) continue; diff = yourangle - theirangle; @@ -1678,7 +1678,7 @@ static void K_UpdateDraft(player_t *player) diff = InvAngle(diff); // Not moving in the same direction. - if (diff > ANG10) + if (diff > ANGLE_90) continue; dist = P_AproxDistance(P_AproxDistance(players[i].mo->x - player->mo->x, players[i].mo->y - player->mo->y), players[i].mo->z - player->mo->z);