mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-12-31 12:13:16 +00:00
Don't inflate bumpers you're going to lose
This commit is contained in:
parent
b55d236733
commit
8f2989a8a9
1 changed files with 1 additions and 1 deletions
|
|
@ -6235,7 +6235,7 @@ static void P_MobjSceneryThink(mobj_t *mobj)
|
|||
// Shrink your items if the player shrunk too.
|
||||
P_SetScale(mobj, mobj->target->scale);
|
||||
|
||||
if (mobj->target->player->bumperinflate)
|
||||
if (mobj->target->player->bumperinflate && bumpers > mobj->threshold)
|
||||
{
|
||||
mobj->frame |= FF_INVERT;
|
||||
// This line sucks. Scale to player, plus up to 1.5x their size based on how long the combo you're in is.
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue