diff --git a/src/p_inter.c b/src/p_inter.c index cada5b83e..50614e610 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -1932,10 +1932,10 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da boolean allowcombo = (hardhit == !(damagetype & DMG_WOMBO)); // Tumble is a special case. - if ((type == DMG_TUMBLE) + if (type == DMG_TUMBLE) { // don't allow constant combo - if (player->tumbleBounces == 1 && (P_MobjFlip(target)*target->momz > 0) + if (player->tumbleBounces == 1 && (P_MobjFlip(target)*target->momz > 0)) allowcombo = false; }