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Merge branch 'altmusic-demo-consis' into 'master'
(demo v9) Demo save unlocks and mapmusrng Closes #1004 and #1093 See merge request KartKrew/Kart!1981
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commit
8f795d7b5f
3 changed files with 58 additions and 12 deletions
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@ -110,7 +110,7 @@ demoghost *ghosts = NULL;
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// DEMO RECORDING
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//
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#define DEMOVERSION 0x0008
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#define DEMOVERSION 0x0009
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#define DEMOHEADER "\xF0" "KartReplay" "\x0F"
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#define DF_ATTACKMASK (ATTACKING_TIME|ATTACKING_LAP|ATTACKING_SPB) // This demo contains time/lap data
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@ -2205,6 +2205,18 @@ void G_BeginRecording(void)
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WRITEUINT8(demobuf.p, grandprixinfo.eventmode);
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}
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// Save netUnlocked from actual unlocks
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// (netUnlocked is used in m_cond.c M_CheckNetUnlockByID)
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WRITEUINT32(demobuf.p, MAXUNLOCKABLES);
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for (size_t unlockindex = 0; unlockindex < MAXUNLOCKABLES; unlockindex++)
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{
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UINT8 unlock = gamedata->unlocked[unlockindex];
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WRITEUINT8(demobuf.p, unlock);
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}
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// Save "mapmusrng" used for altmusic selection
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WRITEUINT8(demobuf.p, mapmusrng);
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// Now store some info for each in-game player
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// Lat' 12/05/19: Do note that for the first game you load, everything that gets saved here is total garbage;
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@ -3163,6 +3175,21 @@ void G_DoPlayDemo(const char *defdemoname)
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grandprixinfo.eventmode = static_cast<gpEvent_e>(READUINT8(demobuf.p));
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}
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// Load unlocks into netUnlocked
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{
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UINT32 unlockables = READUINT32(demobuf.p);
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UINT32 unlocksread = std::min<UINT32>(unlockables, MAXUNLOCKABLES);
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for (size_t i = 0; i < unlocksread; i++)
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{
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netUnlocked[i] = static_cast<boolean>(READUINT8(demobuf.p));
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}
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// skip remainder
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demobuf.p += unlockables - unlocksread;
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}
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// Load "mapmusrng" used for altmusic selection
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mapmusrng = READUINT8(demobuf.p);
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// Sigh ... it's an empty demo.
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if (*demobuf.p == DEMOMARKER)
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{
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@ -3911,11 +3938,12 @@ boolean G_CheckDemoStatus(void)
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G_FinishExitLevel();
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else
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{
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UINT8 wasmodeattacking = modeattacking;
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G_StopDemo();
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if (timedemo_quit)
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COM_ImmedExecute("quit");
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else if (modeattacking)
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else if (wasmodeattacking)
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M_EndModeAttackRun();
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else if (demo.attract == DEMO_ATTRACT_CREDITS)
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F_ContinueCredits();
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@ -3270,7 +3270,7 @@ boolean M_CheckNetUnlockByID(UINT16 unlockid)
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return true; // default permit
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}
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if (netgame)
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if (netgame || demo.playback)
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{
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return netUnlocked[unlockid];
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}
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@ -8177,20 +8177,33 @@ void P_ResetLevelMusic(void)
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{
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UINT8 idx = 0;
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if (mapheaderinfo[gamemap-1]->musname_size > 1)
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mapheader_t* mapheader = mapheaderinfo[gamemap - 1];
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// To keep RNG in sync, we will always pull from RNG, even if unused
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UINT32 random = P_Random(PR_MUSICSELECT);
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if (demo.playback)
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{
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// mapmusrng has already been set by the demo; just make sure it's valid
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if (mapmusrng >= mapheader->musname_size)
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{
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mapmusrng = 0;
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}
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return;
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}
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if (mapheader->musname_size > 1)
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{
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UINT8 tempmapmus[MAXMUSNAMES], tempmapmus_size = 1, i;
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tempmapmus[0] = 0;
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for (i = 1; i < mapheaderinfo[gamemap-1]->musname_size; i++)
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for (i = 1; i < mapheader->musname_size; i++)
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{
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if (mapheaderinfo[gamemap-1]->cache_muslock[i-1] < MAXUNLOCKABLES
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&& !M_CheckNetUnlockByID(mapheaderinfo[gamemap-1]->cache_muslock[i-1]))
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if (mapheader->cache_muslock[i-1] < MAXUNLOCKABLES
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&& !M_CheckNetUnlockByID(mapheader->cache_muslock[i-1]))
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continue;
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//CONS_Printf("TEST - %u\n", i);
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tempmapmus[tempmapmus_size++] = i;
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}
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@ -8204,9 +8217,8 @@ void P_ResetLevelMusic(void)
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}
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else
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{
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idx = P_RandomKey(PR_MUSICSELECT, tempmapmus_size);
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idx = random % tempmapmus_size;
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}
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//CONS_Printf("Rolled position %u, maps to %u\n", mapmusrng, tempmapmus[mapmusrng]);
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idx = tempmapmus[idx];
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}
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}
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@ -8216,7 +8228,13 @@ void P_ResetLevelMusic(void)
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void P_LoadLevelMusic(void)
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{
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const char *music = mapheaderinfo[gamemap-1]->musname[mapmusrng];
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mapheader_t* mapheader = mapheaderinfo[gamemap-1];
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const char *music = mapheader->musname[0];
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if (mapmusrng < mapheader->musname_size)
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{
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music = mapheader->musname[mapmusrng];
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}
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if (gametyperules & GTR_NOPOSITION || modeattacking != ATTACKING_NONE)
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{
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