diff --git a/src/g_game.c b/src/g_game.c index cfe36f558..c792d4f65 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -761,7 +761,7 @@ INT16 G_SoftwareClipAimingPitch(INT32 *aiming) INT32 limitangle; // note: the current software mode implementation doesn't have true perspective - limitangle = ANGLE_45; // Some viewing fun, but not too far down... + limitangle = ANGLE_90 - ANG10; // Some viewing fun, but not too far down... if (*aiming > limitangle) *aiming = limitangle;