From 903f118aacf8d8e8be6a7121c64714aacc6b5d94 Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Wed, 29 Jul 2020 12:47:55 -0400 Subject: [PATCH] Only spawn sliptides above your top speed Looks a bit funky being able to do it at low speed using invincibility, plus it's not helping you to do this if you're going too slow :p --- src/k_kart.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/k_kart.c b/src/k_kart.c index 9d3efa331..8962006e5 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -3349,6 +3349,9 @@ static void K_SpawnAIZDust(player_t *player) if (!P_IsObjectOnGround(player->mo)) return; + if (player->speed <= K_GetKartSpeed(player, false)) + return; + travelangle = R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy); //S_StartSound(player->mo, sfx_s3k47);