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Fix precipitation not working
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parent
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commit
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1 changed files with 11 additions and 11 deletions
22
src/p_mobj.c
22
src/p_mobj.c
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@ -3592,19 +3592,19 @@ void P_PrecipThinker(precipmobj_t *mobj)
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return;
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// adjust height
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if ((mobj->z += mobj->momz) > mobj->floorz)
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return;
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// no splashes on sky or bottomless pits
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if (mobj->precipflags & PCF_PIT)
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if ((mobj->z += mobj->momz) <= mobj->floorz)
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{
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mobj->z = mobj->ceilingz;
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return;
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if ((mobj->info->deathstate == S_NULL) || (mobj->precipflags & PCF_PIT)) // no splashes on sky or bottomless pits
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{
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mobj->z = mobj->ceilingz;
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}
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else
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{
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P_SetPrecipMobjState(mobj, mobj->info->deathstate);
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mobj->z = mobj->floorz;
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mobj->precipflags |= PCF_SPLASH;
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}
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}
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mobj->z = mobj->floorz;
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P_SetPrecipMobjState(mobj, mobj->info->deathstate);
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mobj->precipflags |= PCF_SPLASH;
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}
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static void P_RingThinker(mobj_t *mobj)
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