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Ignore spectators for gentlemen's ping
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1 changed files with 1 additions and 1 deletions
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@ -5455,7 +5455,7 @@ static void UpdatePingTable(void)
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{
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if (playeringame[i] && playernode[i] > 0)
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{
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if (! server_lagless && playernode[i] > 0)
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if (! server_lagless && playernode[i] > 0 && !players[i].spectator)
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{
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lag = GetLag(playernode[i]);
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realpingtable[i] += G_TicsToMilliseconds(lag);
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