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Add objects subdirectory
For game object-specific code
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2 changed files with 2 additions and 0 deletions
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@ -302,6 +302,7 @@ target_compile_definitions(SRB2SDL2 PRIVATE -DCMAKECONFIG)
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#)
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#)
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add_subdirectory(sdl)
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add_subdirectory(sdl)
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add_subdirectory(objects)
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if(${CMAKE_SYSTEM} MATCHES Windows)
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if(${CMAKE_SYSTEM} MATCHES Windows)
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add_subdirectory(win32)
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add_subdirectory(win32)
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@ -208,6 +208,7 @@ objdir:=$(makedir)/objs
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sources+=\
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sources+=\
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$(call List,Sourcefile)\
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$(call List,Sourcefile)\
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$(call List,blua/Sourcefile)\
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$(call List,blua/Sourcefile)\
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$(call List,objects/Sourcefile)\
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depends:=$(basename $(filter %.c %.s,$(sources)))
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depends:=$(basename $(filter %.c %.s,$(sources)))
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objects:=$(basename $(filter %.c %.s %.nas,$(sources)))
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objects:=$(basename $(filter %.c %.s %.nas,$(sources)))
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