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Fixed P_RestoreMusic using displayplayers instead of local players (did not use any of the functions directly and so was missed).
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1 changed files with 5 additions and 4 deletions
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@ -813,6 +813,7 @@ void P_RestoreMusic(player_t *player)
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if (r_splitscreen)
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if (r_splitscreen)
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{
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{
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INT32 bestlocaltimer = 1;
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INT32 bestlocaltimer = 1;
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INT32 *localplayertable = (splitscreen_partied[consoleplayer] ? splitscreen_party[consoleplayer] : g_localplayers);
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#define setbests(p) \
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#define setbests(p) \
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if (players[p].playerstate == PST_LIVE) \
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if (players[p].playerstate == PST_LIVE) \
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@ -822,12 +823,12 @@ void P_RestoreMusic(player_t *player)
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else if (players[p].growshrinktimer > bestlocaltimer) \
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else if (players[p].growshrinktimer > bestlocaltimer) \
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{ wantedmus = 2; bestlocaltimer = players[p].growshrinktimer; } \
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{ wantedmus = 2; bestlocaltimer = players[p].growshrinktimer; } \
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}
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}
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setbests(displayplayers[0]);
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setbests(localplayertable[0]);
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setbests(displayplayers[1]);
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setbests(localplayertable[1]);
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if (r_splitscreen > 1)
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if (r_splitscreen > 1)
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setbests(displayplayers[2]);
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setbests(localplayertable[2]);
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if (r_splitscreen > 2)
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if (r_splitscreen > 2)
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setbests(displayplayers[3]);
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setbests(localplayertable[3]);
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#undef setbests
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#undef setbests
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}
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}
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else
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else
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