Don't initialize waypoints in GS_TITLESCREEN

Fixes error logs when titlemap loads
This commit is contained in:
Eidolon 2024-03-01 18:43:00 -06:00
parent 2641ba2380
commit 915d997b79

View file

@ -8612,7 +8612,7 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
K_ClearFinishBeamLine();
// Load the waypoints please!
if (gametyperules & GTR_CIRCUIT)
if (gametyperules & GTR_CIRCUIT && gamestate != GS_TITLESCREEN)
{
if (K_SetupWaypointList() == false)
{