mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'splitscreen-tuneup' into 'master'
Splitscreen tuneup See merge request KartKrew/Kart!67
This commit is contained in:
commit
916fb49be6
4 changed files with 92 additions and 33 deletions
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@ -2293,9 +2293,9 @@ void HU_DrawTabRankings(INT32 x, INT32 y, playersort_t *tab, INT32 scorelines, I
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if (players[tab[i].num].spectator || !players[tab[i].num].mo)
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if (players[tab[i].num].spectator || !players[tab[i].num].mo)
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continue; //ignore them.
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continue; //ignore them.
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if (!splitscreen) // don't draw it on splitscreen,
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if (netgame) // don't draw it offline
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{
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{
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if (!(tab[i].num == serverplayer))
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if (tab[i].num != serverplayer)
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HU_drawPing(x+ 253, y+2, playerpingtable[tab[i].num], false);
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HU_drawPing(x+ 253, y+2, playerpingtable[tab[i].num], false);
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}
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}
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@ -2609,7 +2609,7 @@ static inline void HU_DrawSpectatorTicker(void)
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templength = length;
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templength = length;
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}
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}
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V_DrawString(templength, height + 8, V_TRANSLUCENT, current);
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V_DrawString(templength, height + 8, V_TRANSLUCENT|V_ALLOWLOWERCASE, current);
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}
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}
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length += (signed)strlen(player_names[i]) * 8 + 16;
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length += (signed)strlen(player_names[i]) * 8 + 16;
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@ -2783,7 +2783,7 @@ static void HU_DrawRankings(void)
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HU_DrawDualTabRankings(32, 32, tab, scorelines, whiteplayer);*/
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HU_DrawDualTabRankings(32, 32, tab, scorelines, whiteplayer);*/
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// draw spectators in a ticker across the bottom
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// draw spectators in a ticker across the bottom
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if (!splitscreen && G_GametypeHasSpectators())
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if (netgame && G_GametypeHasSpectators())
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HU_DrawSpectatorTicker();
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HU_DrawSpectatorTicker();
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}
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}
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53
src/k_kart.c
53
src/k_kart.c
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@ -5506,8 +5506,8 @@ static patch_t *kp_karmasticker;
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static patch_t *kp_splitkarmabomb;
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static patch_t *kp_splitkarmabomb;
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static patch_t *kp_timeoutsticker;
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static patch_t *kp_timeoutsticker;
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static patch_t *kp_startcountdown[8];
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static patch_t *kp_startcountdown[16];
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static patch_t *kp_racefinish[2];
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static patch_t *kp_racefinish[6];
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static patch_t *kp_positionnum[NUMPOSNUMS][NUMPOSFRAMES];
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static patch_t *kp_positionnum[NUMPOSNUMS][NUMPOSFRAMES];
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static patch_t *kp_winnernum[NUMPOSFRAMES];
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static patch_t *kp_winnernum[NUMPOSFRAMES];
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@ -5594,9 +5594,25 @@ void K_LoadKartHUDGraphics(void)
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kp_startcountdown[5] = W_CachePatchName("K_CNT2B", PU_HUDGFX);
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kp_startcountdown[5] = W_CachePatchName("K_CNT2B", PU_HUDGFX);
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kp_startcountdown[6] = W_CachePatchName("K_CNT1B", PU_HUDGFX);
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kp_startcountdown[6] = W_CachePatchName("K_CNT1B", PU_HUDGFX);
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kp_startcountdown[7] = W_CachePatchName("K_CNTGOB", PU_HUDGFX);
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kp_startcountdown[7] = W_CachePatchName("K_CNTGOB", PU_HUDGFX);
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// Splitscreen
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kp_startcountdown[8] = W_CachePatchName("K_SMC3A", PU_HUDGFX);
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kp_startcountdown[9] = W_CachePatchName("K_SMC2A", PU_HUDGFX);
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kp_startcountdown[10] = W_CachePatchName("K_SMC1A", PU_HUDGFX);
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kp_startcountdown[11] = W_CachePatchName("K_SMCGOA", PU_HUDGFX);
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kp_startcountdown[12] = W_CachePatchName("K_SMC3B", PU_HUDGFX);
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kp_startcountdown[13] = W_CachePatchName("K_SMC2B", PU_HUDGFX);
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kp_startcountdown[14] = W_CachePatchName("K_SMC1B", PU_HUDGFX);
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kp_startcountdown[15] = W_CachePatchName("K_SMCGOB", PU_HUDGFX);
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// Finish
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kp_racefinish[0] = W_CachePatchName("K_FINA", PU_HUDGFX);
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kp_racefinish[0] = W_CachePatchName("K_FINA", PU_HUDGFX);
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kp_racefinish[1] = W_CachePatchName("K_FINB", PU_HUDGFX);
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kp_racefinish[1] = W_CachePatchName("K_FINB", PU_HUDGFX);
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// Splitscreen
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kp_racefinish[2] = W_CachePatchName("K_SMFINA", PU_HUDGFX);
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kp_racefinish[3] = W_CachePatchName("K_SMFINB", PU_HUDGFX);
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// 2P splitscreen
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kp_racefinish[4] = W_CachePatchName("K_2PFINA", PU_HUDGFX);
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kp_racefinish[5] = W_CachePatchName("K_2PFINB", PU_HUDGFX);
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// Position numbers
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// Position numbers
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sprintf(buffer, "K_POSNxx");
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sprintf(buffer, "K_POSNxx");
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@ -6590,7 +6606,7 @@ static void K_drawKartWanted(void)
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if (splitscreen) // Can't fit the poster on screen, sadly
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if (splitscreen) // Can't fit the poster on screen, sadly
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{
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{
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if (K_IsPlayerWanted(stplyr) && leveltime % 10 > 3)
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if (K_IsPlayerWanted(stplyr) && leveltime % 10 > 3)
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V_DrawRightAlignedString(WANT_X, WANT_Y, K_calcSplitFlags(V_SNAPTOBOTTOM|V_SNAPTORIGHT|V_HUDTRANS|V_REDMAP), "WANTED");
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V_DrawRightAlignedString(WANT_X, WANT_Y, K_calcSplitFlags(V_SNAPTOBOTTOM|V_SNAPTORIGHT|V_HUDTRANS|V_ORANGEMAP), "WANTED");
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return;
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return;
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}
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}
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@ -6929,10 +6945,9 @@ static void K_drawKartStartCountdown(void)
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pnum++;
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pnum++;
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if ((leveltime % (2*5)) / 5) // blink
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if ((leveltime % (2*5)) / 5) // blink
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pnum += 4;
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pnum += 4;
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if (splitscreen) // splitscreen
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pnum += 8;
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if (splitscreen)
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V_DrawSmallScaledPatch(STCD_X - (SHORT(kp_startcountdown[pnum]->width)/4), STCD_Y - (SHORT(kp_startcountdown[pnum]->height)/4), splitflags, kp_startcountdown[pnum]);
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else
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V_DrawScaledPatch(STCD_X - (SHORT(kp_startcountdown[pnum]->width)/2), STCD_Y - (SHORT(kp_startcountdown[pnum]->height)/2), splitflags, kp_startcountdown[pnum]);
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V_DrawScaledPatch(STCD_X - (SHORT(kp_startcountdown[pnum]->width)/2), STCD_Y - (SHORT(kp_startcountdown[pnum]->height)/2), splitflags, kp_startcountdown[pnum]);
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}
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}
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@ -6946,12 +6961,14 @@ static void K_drawKartFinish(void)
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if ((stplyr->kartstuff[k_cardanimation] % (2*5)) / 5) // blink
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if ((stplyr->kartstuff[k_cardanimation] % (2*5)) / 5) // blink
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pnum = 1;
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pnum = 1;
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if (splitscreen > 1)
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if (splitscreen > 1) // small splitscreen
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{
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pnum += 2;
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V_DrawTinyScaledPatch(STCD_X - (SHORT(kp_racefinish[pnum]->width)/8), STCD_Y - (SHORT(kp_racefinish[pnum]->height)/8), splitflags, kp_racefinish[pnum]);
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else if (splitscreen == 1) // wide splitscreen
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return;
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pnum += 4;
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}
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if (splitscreen > 1) // Stationary FIN
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V_DrawScaledPatch(STCD_X - (SHORT(kp_racefinish[pnum]->width)/2), STCD_Y - (SHORT(kp_racefinish[pnum]->height)/2), splitflags, kp_racefinish[pnum]);
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else // Scrolling FINISH
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{
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{
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INT32 scaleshift = (FRACBITS - splitscreen); // FRACUNIT or FRACUNIT/2
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INT32 scaleshift = (FRACBITS - splitscreen); // FRACUNIT or FRACUNIT/2
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INT32 x = ((vid.width<<FRACBITS)/vid.dupx), xval = (SHORT(kp_racefinish[pnum]->width)<<scaleshift);
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INT32 x = ((vid.width<<FRACBITS)/vid.dupx), xval = (SHORT(kp_racefinish[pnum]->width)<<scaleshift);
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@ -7018,7 +7035,7 @@ static void K_drawBattleFullscreen(void)
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{
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{
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if (stplyr->kartstuff[k_position] == 1)
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if (stplyr->kartstuff[k_position] == 1)
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V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, scale, splitflags, kp_battlewin, NULL);
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V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, scale, splitflags, kp_battlewin, NULL);
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else if (splitscreen < 2)
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else
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V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, scale, splitflags, (K_IsPlayerLosing(stplyr) ? kp_battlelose : kp_battlecool), NULL);
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V_DrawFixedPatch(x<<FRACBITS, y<<FRACBITS, scale, splitflags, (K_IsPlayerLosing(stplyr) ? kp_battlelose : kp_battlecool), NULL);
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}
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}
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else
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else
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@ -7348,38 +7365,38 @@ static void K_drawLapStartAnim(void)
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const UINT8 progress = 80-stplyr->kartstuff[k_lapanimation];
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const UINT8 progress = 80-stplyr->kartstuff[k_lapanimation];
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V_DrawScaledPatch(BASEVIDWIDTH/2 + (32*max(0, stplyr->kartstuff[k_lapanimation]-76)),
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V_DrawScaledPatch(BASEVIDWIDTH/2 + (32*max(0, stplyr->kartstuff[k_lapanimation]-76)),
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64 - (32*max(0, progress-76)),
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56 - (32*max(0, progress-76)),
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0, kp_lapanim_emblem);
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0, kp_lapanim_emblem);
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if (stplyr->laps == (UINT8)(cv_numlaps.value - 1))
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if (stplyr->laps == (UINT8)(cv_numlaps.value - 1))
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{
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{
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V_DrawScaledPatch(27 - (32*max(0, progress-76)),
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V_DrawScaledPatch(27 - (32*max(0, progress-76)),
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40,
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32,
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0, kp_lapanim_final[min(progress/2, 10)]);
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0, kp_lapanim_final[min(progress/2, 10)]);
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if (progress/2-12 >= 0)
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if (progress/2-12 >= 0)
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{
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{
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V_DrawScaledPatch(194 + (32*max(0, progress-76)),
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V_DrawScaledPatch(194 + (32*max(0, progress-76)),
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40,
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32,
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0, kp_lapanim_lap[min(progress/2-12, 6)]);
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0, kp_lapanim_lap[min(progress/2-12, 6)]);
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}
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}
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}
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}
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else
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else
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{
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{
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V_DrawScaledPatch(61 - (32*max(0, progress-76)),
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V_DrawScaledPatch(61 - (32*max(0, progress-76)),
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40,
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32,
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0, kp_lapanim_lap[min(progress/2, 6)]);
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0, kp_lapanim_lap[min(progress/2, 6)]);
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if (progress/2-8 >= 0)
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if (progress/2-8 >= 0)
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{
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{
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V_DrawScaledPatch(194 + (32*max(0, progress-76)),
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V_DrawScaledPatch(194 + (32*max(0, progress-76)),
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40,
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32,
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0, kp_lapanim_number[(((UINT32)stplyr->laps+1) / 10)][min(progress/2-8, 2)]);
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0, kp_lapanim_number[(((UINT32)stplyr->laps+1) / 10)][min(progress/2-8, 2)]);
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if (progress/2-10 >= 0)
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if (progress/2-10 >= 0)
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{
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{
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V_DrawScaledPatch(221 + (32*max(0, progress-76)),
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V_DrawScaledPatch(221 + (32*max(0, progress-76)),
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40,
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32,
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0, kp_lapanim_number[(((UINT32)stplyr->laps+1) % 10)][min(progress/2-10, 2)]);
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0, kp_lapanim_number[(((UINT32)stplyr->laps+1) % 10)][min(progress/2-10, 2)]);
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}
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}
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}
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}
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@ -6798,7 +6798,7 @@ void P_MobjThinker(mobj_t *mobj)
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&& mobj->target->player->health && mobj->target->player->playerstate != PST_DEAD
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&& mobj->target->player->health && mobj->target->player->playerstate != PST_DEAD
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/*&& players[displayplayer].mo && !players[displayplayer].spectator*/)
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/*&& players[displayplayer].mo && !players[displayplayer].spectator*/)
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{
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{
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fixed_t scale = mobj->target->scale;
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fixed_t scale = 4*mobj->target->scale;
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mobj->color = mobj->target->color;
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mobj->color = mobj->target->color;
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K_MatchGenericExtraFlags(mobj, mobj->target);
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K_MatchGenericExtraFlags(mobj, mobj->target);
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@ -6993,7 +6993,7 @@ void P_MobjThinker(mobj_t *mobj)
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&& mobj->target->player->health && mobj->target->player->playerstate != PST_DEAD
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&& mobj->target->player->health && mobj->target->player->playerstate != PST_DEAD
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&& players[displayplayer].mo && !players[displayplayer].spectator)
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&& players[displayplayer].mo && !players[displayplayer].spectator)
|
||||||
{
|
{
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fixed_t scale = mobj->target->scale;
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fixed_t scale = 4*mobj->target->scale;
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|
|
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if (!K_IsPlayerWanted(mobj->target->player))
|
if (!K_IsPlayerWanted(mobj->target->player))
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{
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{
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||||||
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@ -7023,10 +7023,13 @@ void P_MobjThinker(mobj_t *mobj)
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}
|
}
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P_SetThingPosition(mobj);
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P_SetThingPosition(mobj);
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|
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if (!splitscreen)
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|
{
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scale += FixedMul(FixedDiv(abs(P_AproxDistance(players[displayplayer].mo->x-mobj->target->x,
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scale += FixedMul(FixedDiv(abs(P_AproxDistance(players[displayplayer].mo->x-mobj->target->x,
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players[displayplayer].mo->y-mobj->target->y)), RING_DIST), mobj->target->scale);
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players[displayplayer].mo->y-mobj->target->y)), RING_DIST), mobj->target->scale);
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if (scale > 16*FRACUNIT)
|
if (scale > 16*FRACUNIT)
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scale = 16*FRACUNIT;
|
scale = 16*FRACUNIT;
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||||||
|
}
|
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mobj->destscale = scale;
|
mobj->destscale = scale;
|
||||||
}
|
}
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else if (mobj->health > 0)
|
else if (mobj->health > 0)
|
||||||
|
|
|
||||||
47
src/p_user.c
47
src/p_user.c
|
|
@ -1217,6 +1217,8 @@ void P_RestoreMusic(player_t *player)
|
||||||
if (!P_IsLocalPlayer(player)) // Only applies to a local player
|
if (!P_IsLocalPlayer(player)) // Only applies to a local player
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
S_SpeedMusic(1.0f);
|
||||||
|
|
||||||
// Event - HERE COMES A NEW CHALLENGER
|
// Event - HERE COMES A NEW CHALLENGER
|
||||||
if (mapreset)
|
if (mapreset)
|
||||||
{
|
{
|
||||||
|
|
@ -1228,24 +1230,58 @@ void P_RestoreMusic(player_t *player)
|
||||||
if (P_EndingMusic(player))
|
if (P_EndingMusic(player))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
S_SpeedMusic(1.0f);
|
|
||||||
|
|
||||||
// Event - Level Start
|
// Event - Level Start
|
||||||
if (leveltime < (starttime + (TICRATE/2)))
|
if (leveltime < (starttime + (TICRATE/2)))
|
||||||
S_ChangeMusicInternal((encoremode ? "estart" : "kstart"), false); //S_StopMusic();
|
S_ChangeMusicInternal((encoremode ? "estart" : "kstart"), false); //S_StopMusic();
|
||||||
else // see also where time overs are handled - search for "lives = 2" in this file
|
else // see also where time overs are handled - search for "lives = 2" in this file
|
||||||
{
|
{
|
||||||
|
INT32 wantedmus = 0; // 0 is level music, 1 is invincibility, 2 is grow
|
||||||
|
|
||||||
|
if (splitscreen)
|
||||||
|
{
|
||||||
|
INT32 bestlocaltimer = 1;
|
||||||
|
|
||||||
|
#define setbests(p) \
|
||||||
|
if (players[p].playerstate == PST_LIVE) \
|
||||||
|
{ \
|
||||||
|
if (players[p].kartstuff[k_growshrinktimer] > bestlocaltimer) \
|
||||||
|
{ wantedmus = 2; bestlocaltimer = players[p].kartstuff[k_growshrinktimer]; } \
|
||||||
|
else if (players[p].kartstuff[k_invincibilitytimer] > bestlocaltimer) \
|
||||||
|
{ wantedmus = 1; bestlocaltimer = players[p].kartstuff[k_invincibilitytimer]; } \
|
||||||
|
}
|
||||||
|
setbests(displayplayer);
|
||||||
|
setbests(secondarydisplayplayer);
|
||||||
|
if (splitscreen > 1)
|
||||||
|
setbests(thirddisplayplayer);
|
||||||
|
if (splitscreen > 2)
|
||||||
|
setbests(fourthdisplayplayer);
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||||||
|
#undef setbests
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (player->playerstate == PST_LIVE)
|
||||||
|
{
|
||||||
|
if (player->kartstuff[k_growshrinktimer] > 1)
|
||||||
|
wantedmus = 2;
|
||||||
|
else if (player->kartstuff[k_invincibilitytimer] > 1)
|
||||||
|
wantedmus = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Item - Grow
|
// Item - Grow
|
||||||
if (player->kartstuff[k_growshrinktimer] > 1 && player->playerstate == PST_LIVE)
|
if (wantedmus == 2)
|
||||||
S_ChangeMusicInternal("kgrow", true);
|
S_ChangeMusicInternal("kgrow", true);
|
||||||
// Item - Invincibility
|
// Item - Invincibility
|
||||||
else if (player->kartstuff[k_invincibilitytimer] > 1 && player->playerstate == PST_LIVE)
|
else if (wantedmus == 1)
|
||||||
S_ChangeMusicInternal("kinvnc", true);
|
S_ChangeMusicInternal("kinvnc", true);
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
#if 0
|
||||||
// Event - Final Lap
|
// Event - Final Lap
|
||||||
|
// Still works for GME, but disabled for consistency
|
||||||
if (G_RaceGametype() && player->laps >= (UINT8)(cv_numlaps.value - 1))
|
if (G_RaceGametype() && player->laps >= (UINT8)(cv_numlaps.value - 1))
|
||||||
S_SpeedMusic(1.2f);
|
S_SpeedMusic(1.2f);
|
||||||
|
#endif
|
||||||
S_ChangeMusic(mapmusname, mapmusflags, true);
|
S_ChangeMusic(mapmusname, mapmusflags, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -8266,6 +8302,9 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
|
||||||
if (mo->eflags & MFE_VERTICALFLIP)
|
if (mo->eflags & MFE_VERTICALFLIP)
|
||||||
camheight += thiscam->height;
|
camheight += thiscam->height;
|
||||||
|
|
||||||
|
if (splitscreen == 1)
|
||||||
|
camspeed = (3*camspeed)/4;
|
||||||
|
|
||||||
if (timeover)
|
if (timeover)
|
||||||
angle = mo->angle + FixedAngle(camrotate*FRACUNIT);
|
angle = mo->angle + FixedAngle(camrotate*FRACUNIT);
|
||||||
else if (leveltime < starttime)
|
else if (leveltime < starttime)
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue