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New boost vfx
Extended the frame window for new boost vfx, made them additive too.
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1 changed files with 1 additions and 1 deletions
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@ -4039,7 +4039,7 @@ state_t states[NUMSTATES] =
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{SPR_DBNC, FF_FULLBRIGHT|FF_ANIMATE, 14, {NULL}, 6, 1, S_NULL}, // S_DRIFTCLIPSPARK
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{SPR_BOST, FF_FULLBRIGHT|FF_ANIMATE, TICRATE, {NULL}, 6, 1, S_BOOSTSMOKESPAWNER}, // S_BOOSTFLAME
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{SPR_BOST, FF_FULLBRIGHT|FF_ADD|FF_ANIMATE, TICRATE, {NULL}, 7, 1, S_BOOSTSMOKESPAWNER}, // S_BOOSTFLAME
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{SPR_NULL, 0, TICRATE/2, {NULL}, 0, 0, S_NULL}, // S_BOOSTSMOKESPAWNER
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{SPR_BOSM, FF_TRANS50, 3, {NULL}, 0, 0, S_BOOSTSMOKE2}, // S_BOOSTSMOKE1
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