mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
HUD tracking: refactor tooltips
More straightforward and versatile implementation now that tooltips are becoming first-class features and not just debug trinkets.
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parent
98becc03ae
commit
9189213b30
1 changed files with 95 additions and 77 deletions
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@ -28,6 +28,8 @@
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using namespace srb2;
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using TextElement = srb2::Draw::TextElement;
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extern "C" consvar_t cv_debughudtracker, cv_battleufotest, cv_kartdebugwaypoints;
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namespace
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@ -69,6 +71,7 @@ struct TargetTracking
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fixed_t camDist;
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bool foreground;
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playertagtype_t nametag;
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std::optional<TextElement> tooltip;
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skincolornum_t color() const
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{
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@ -117,6 +120,21 @@ struct TargetTracking
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}
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}
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// Special exception because the tracking math sometimes fails.
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bool can_object_be_offscreen() const
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{
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switch (mobj->type)
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{
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// You can see this, you fucking liar
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case MT_GARDENTOP:
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case MT_BUBBLESHIELDTRAP:
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return false;
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default:
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return true;
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}
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}
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StaticVec<uint32_t, 7> player_emeralds_vec() const
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{
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StaticVec<uint32_t, 7> emeralds;
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@ -230,12 +248,6 @@ private:
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}},
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};
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case MT_BATTLEUFO_SPAWNER:
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case MT_WAYPOINT:
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case MT_BUBBLESHIELDTRAP:
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case MT_GARDENTOP:
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return {};
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default:
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return {
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{ // Near
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@ -337,39 +349,57 @@ bool is_object_tracking_target(const mobj_t* mobj)
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return !(mobj->renderflags & (RF_TRANSMASK | RF_DONTDRAW)) && // the spraycan wasn't collected yet
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P_CheckSight(stplyr->mo, const_cast<mobj_t*>(mobj));
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case MT_BATTLEUFO_SPAWNER:
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return cv_battleufotest.value;
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case MT_WAYPOINT:
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return cv_kartdebugwaypoints.value;
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case MT_BUBBLESHIELDTRAP:
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return mobj->tracer && !P_MobjWasRemoved(mobj->tracer)
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&& mobj->tracer->player && P_IsDisplayPlayer(mobj->tracer->player)
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&& mobj->tracer->player == &players[displayplayers[R_GetViewNumber()]];
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case MT_GARDENTOP:
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return mobj->tracer && !P_MobjWasRemoved(mobj->tracer)
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&& mobj->tracer->player && P_IsDisplayPlayer(mobj->tracer->player)
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&& mobj->tracer->player == &players[displayplayers[R_GetViewNumber()]]
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&& Obj_GardenTopPlayerNeedsHelp(mobj);
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default:
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return false;
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}
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}
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bool can_object_be_offscreen(const mobj_t* mobj)
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std::optional<TextElement> object_tooltip(const mobj_t* mobj)
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{
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auto conditional = [](bool val, auto&& f) { return val ? std::optional<TextElement> {f()} : std::nullopt; };
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using srb2::Draw;
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Draw::Font splitfont = (r_splitscreen > 1) ? Draw::Font::kThin : Draw::Font::kMenu;
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switch (mobj->type)
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{
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// You can see this, you fucking liar
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case MT_GARDENTOP:
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case MT_BATTLEUFO_SPAWNER:
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return conditional(
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cv_battleufotest.value,
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[&] { return TextElement("BUFO ID: {}", Obj_BattleUFOSpawnerID(mobj)); }
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);
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case MT_WAYPOINT: {
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return conditional(
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cv_kartdebugwaypoints.value,
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[&]
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{
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bool isNext = stplyr->nextwaypoint && stplyr->nextwaypoint->mobj == mobj;
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return TextElement("{}", mobj->movecount) // waypoint ID
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.flags(isNext ? V_GREENMAP : 0);
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}
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);
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}
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case MT_BUBBLESHIELDTRAP:
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return false;
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return conditional(
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mobj->tracer && !P_MobjWasRemoved(mobj->tracer)
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&& mobj->tracer->player && P_IsDisplayPlayer(mobj->tracer->player)
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&& mobj->tracer->player == &players[displayplayers[R_GetViewNumber()]],
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[&] { return TextElement(((leveltime / 3) % 2) ? "\xB3 " : " \xB2").font(Draw::Font::kMenu); }
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);
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case MT_GARDENTOP:
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return conditional(
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mobj->tracer && !P_MobjWasRemoved(mobj->tracer)
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&& mobj->tracer->player && P_IsDisplayPlayer(mobj->tracer->player)
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&& mobj->tracer->player == &players[displayplayers[R_GetViewNumber()]]
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&& Obj_GardenTopPlayerNeedsHelp(mobj),
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[&] { return TextElement("Try \xA7!").font(splitfont); }
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);
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default:
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return true;
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return {};
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}
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}
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@ -396,6 +426,27 @@ void K_DrawTargetTracking(const TargetTracking& target)
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return;
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}
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const trackingResult_t& result = target.result;
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if (target.tooltip)
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{
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if (target.can_object_be_offscreen() && result.onScreen == false)
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{
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return;
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}
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// Tooltips disappear when far away
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if (target.camDist >= 2048 * mapobjectscale)
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{
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return;
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}
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srb2::Draw(FixedToFloat(result.x), FixedToFloat(result.y))
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.align(srb2::Draw::Align::kCenter)
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.text(*target.tooltip);
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return;
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}
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Visibility visibility = is_object_visible(target.mobj);
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if (visibility == Visibility::kFlicker && (leveltime & 1))
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@ -405,10 +456,9 @@ void K_DrawTargetTracking(const TargetTracking& target)
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const uint8_t* colormap = target.colormap();
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const trackingResult_t& result = target.result;
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int32_t timer = 0;
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if (can_object_be_offscreen(target.mobj) && result.onScreen == false)
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if (target.can_object_be_offscreen() && result.onScreen == false)
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{
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// Off-screen, draw alongside the borders of the screen.
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// Probably the most complicated thing.
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@ -595,50 +645,6 @@ void K_DrawTargetTracking(const TargetTracking& target)
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colormap
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);
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};
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using srb2::Draw;
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auto debug = [&]() -> Draw
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{
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return Draw(FixedToFloat(result.x), FixedToFloat(result.y))
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.flags(V_SPLITSCREEN)
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.font(Draw::Font::kThin)
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.align(Draw::Align::kCenter);
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};
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srb2::Draw::Font splitfont = (r_splitscreen > 1) ? Draw::Font::kThin : Draw::Font::kMenu;
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switch (target.mobj->type)
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{
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case MT_BATTLEUFO_SPAWNER:
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debug().text("BUFO ID: {}", Obj_BattleUFOSpawnerID(target.mobj));
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break;
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case MT_WAYPOINT:
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if (target.camDist < 2048 * mapobjectscale)
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{
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bool isNext = stplyr->nextwaypoint && stplyr->nextwaypoint->mobj == target.mobj;
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debug().flags(isNext ? V_GREENMAP : 0).text("{}", target.mobj->movecount); // waypoint ID
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}
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break;
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case MT_BUBBLESHIELDTRAP:
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Draw(FixedToFloat(result.x), FixedToFloat(result.y))
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.flags(V_SPLITSCREEN)
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.font(Draw::Font::kMenu)
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.align(Draw::Align::kCenter)
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.text(((leveltime/3)%2) ? "\xB3 " : " \xB2");
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break;
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case MT_GARDENTOP:
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Draw(FixedToFloat(result.x), FixedToFloat(result.y))
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.flags(V_SPLITSCREEN)
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.font(splitfont)
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.align(Draw::Align::kCenter)
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.text("Try \xA7!");
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default:
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break;
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}
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}
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}
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@ -764,8 +770,9 @@ void K_drawTargetHUD(const vector3_t* origin, player_t* player)
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bool tracking = is_object_tracking_target(mobj);
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playertagtype_t nametag = mobj->player ? K_WhichPlayerTag(mobj->player) : PLAYERTAG_NONE;
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std::optional<TextElement> tooltip = object_tooltip(mobj);
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if (tracking == false && nametag == PLAYERTAG_NONE)
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if (tracking == false && nametag == PLAYERTAG_NONE && !tooltip)
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{
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continue;
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}
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@ -783,10 +790,21 @@ void K_drawTargetHUD(const vector3_t* origin, player_t* player)
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tr.foreground = false;
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tr.nametag = PLAYERTAG_NONE;
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if (tracking)
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if (tracking || tooltip)
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{
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K_ObjectTracking(&tr.result, &pos, false);
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targetList.push_back(tr);
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if (tracking)
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{
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targetList.push_back(tr);
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}
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if (tooltip)
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{
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tooltip->flags(tooltip->flags().value_or(0) | V_SPLITSCREEN);
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tr.tooltip = tooltip;
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targetList.push_back(tr);
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}
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}
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if (!mobj->player)
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