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	Merge branch 'retry-mobj-jitter' into 'master'
Ensure view interpolates between T-1 to T See merge request KartKrew/Kart!743
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								src/p_tick.c
									
										
									
									
									
								
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			@ -24,6 +24,7 @@
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#include "lua_hook.h"
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#include "m_perfstats.h"
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#include "i_system.h" // I_GetPreciseTime
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#include "r_main.h"
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#include "r_fps.h"
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// Object place
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			@ -782,6 +783,20 @@ void P_Ticker(boolean run)
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	{
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		R_UpdateLevelInterpolators();
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		R_UpdateViewInterpolation();
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		// Hack: ensure newview is assigned every tic.
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		// Ensures view interpolation is T-1 to T in poor network conditions
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		// We need a better way to assign view state decoupled from game logic
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		for (i = 0; i <= r_splitscreen; i++)
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		{
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			player_t *player = &players[displayplayers[i]];
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			const boolean skybox = (player->skybox.viewpoint && cv_skybox.value); // True if there's a skybox object and skyboxes are on
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			if (skybox)
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			{
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				R_SkyboxFrame(i);
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			}
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			R_SetupFrame(i);
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		}
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	}
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	P_MapEnd();
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