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Sink painstate crash fix
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@ -24017,7 +24017,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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sfx_tossed, // seesound
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8, // reactiontime
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sfx_None, // attacksound
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256*FRACUNIT, // painstate
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S_NULL, // painstate
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100, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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