diff --git a/src/p_user.c b/src/p_user.c index a0579ba76..c144c04bd 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -2352,6 +2352,14 @@ static void P_UpdatePlayerAngle(player_t *player) { leniency_base = 8 * ANG1 / 3; } + + // Gross. Take a look at sliptide starts properly for 2.4. + // Yell at Tyron! + if (!G_CompatLevel(0x000C)) + { + leniency_base = 6 * ANG1 / 3; + } + angle_t leniency = leniency_base * min(player->cmd.latency, 6); // Don't force another turning tic, just give them the desired angle!