From 9290fa7e20c318ba6c2ddeeedc39a2e18da8976b Mon Sep 17 00:00:00 2001 From: James R Date: Wed, 13 Nov 2019 14:31:44 -0800 Subject: [PATCH] Warn if the gametype is not valid at all! --- src/d_netcmd.c | 20 ++++++++++++++++---- 1 file changed, 16 insertions(+), 4 deletions(-) diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 3ccab0a8e..67c8ac5ba 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -1905,10 +1905,22 @@ static void Command_Map_f(void) if (newgametype == -1) // reached end of the list with no match { - d = atoi(gametypename); - // assume they gave us a gametype number, which is okay too - if (d >= 0 && d < NUMGAMETYPES) - newgametype = d; + /* Did they give us a gametype number? That's okay too! */ + if (isdigit(gametypename[0])) + { + d = atoi(gametypename); + if (d >= 0 && d < NUMGAMETYPES) + newgametype = d; + } + else + { + CONS_Alert(CONS_ERROR, + "'%s' is not a gametype.\n", + gametypename); + Z_Free(realmapname); + Z_Free(mapname); + return; + } } }