Merge branch 'player-fault-sound' into 'master'

Play sound on player FAULT

See merge request KartKrew/Kart!2068
This commit is contained in:
James R. 2024-03-10 02:35:00 +00:00
commit 92b1e2c7e9
2 changed files with 11 additions and 0 deletions

View file

@ -110,6 +110,12 @@ void K_DoFault(player_t *player)
S_StartSound(player->mo, sfx_s3k83);
player->karthud[khud_fault] = 1;
player->pflags |= PF_FAULT;
if (P_IsDisplayPlayer(player))
{
S_StartSound(player->mo, sfx_s3kb2);
}
player->mo->renderflags |= RF_DONTDRAW;
player->mo->flags |= MF_NOCLIPTHING;

View file

@ -1957,6 +1957,11 @@ static void K_HandleLapIncrement(player_t *player)
player->roundconditions.checkthisframe = true;
}
if (P_IsDisplayPlayer(player))
{
S_StartSound(player->mo, sfx_s3kb2);
}
return;
}