From 92b8fe633af9acda37d79f5faf4a5d64b51b8e12 Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Sat, 27 Apr 2024 15:54:29 -0400 Subject: [PATCH] Reduce turn stiffening at high speed This mechanic has been identical to SRB2Kart, but we go so much faster now that we wanna nerf it a lot. --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index ee520775c..7b1aefe60 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -10456,7 +10456,7 @@ INT16 K_GetKartTurnValue(const player_t *player, INT16 turnvalue) } else { - p_speed = min(currentSpeed, (p_maxspeed * 2)); + p_speed = min(currentSpeed / 2, p_maxspeed * 2); } if (K_PodiumSequence() == true)