From 93667eebb0f7aa5fc24d41be27b0ea7d831dd78f Mon Sep 17 00:00:00 2001 From: James R Date: Thu, 14 Mar 2024 02:16:57 -0700 Subject: [PATCH] GP: do not apply continue logic twice if losing player waits out the tally - If you lost and waited for TRY AGAIN to finish and automatically restart the map (did not touch Retry in the pause menu) - Doing this would add TWO continues to your rank calculation and nerf the bot difficulty twice - Did not affect lives at all --- src/g_game.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/g_game.c b/src/g_game.c index c6d1f9539..10edfc6af 100644 --- a/src/g_game.c +++ b/src/g_game.c @@ -1797,8 +1797,6 @@ void G_Ticker(boolean run) // Or, alternatively, retry. if (G_GetRetryFlag()) { - G_ClearRetryFlag(); - for (i = 0; i < MAXPLAYERS; i++) { if (playeringame[i])