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Merge remote-tracking branch 'origin/master' into driftboost
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commit
93e0872d9a
5 changed files with 44 additions and 36 deletions
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@ -6214,13 +6214,15 @@ static void Follower2_OnChange(void)
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}
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INT32 num = R_FollowerAvailable(str);
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char set[10];
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if (num == -1) // that's an error.
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CONS_Alert(CONS_WARNING, M_GetText("Follower '%s' not found\n"), str);
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{
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INT32 num = R_FollowerAvailable(str);
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char set[10];
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if (num == -1) // that's an error.
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CONS_Alert(CONS_WARNING, M_GetText("Follower '%s' not found\n"), str);
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sprintf(set, "%d", num);
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CV_StealthSet(&cv_follower2, set); // set it to a number. It's easier for us to send later :)
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sprintf(set, "%d", num);
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CV_StealthSet(&cv_follower2, set); // set it to a number. It's easier for us to send later :)
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}
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}
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SendNameAndColor2();
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}
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@ -6257,13 +6259,15 @@ static void Follower3_OnChange(void)
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return;
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}
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INT32 num = R_FollowerAvailable(str);
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char set[10];
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if (num == -1) // that's an error.
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CONS_Alert(CONS_WARNING, M_GetText("Follower '%s' not found\n"), str);
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{
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INT32 num = R_FollowerAvailable(str);
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char set[10];
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if (num == -1) // that's an error.
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CONS_Alert(CONS_WARNING, M_GetText("Follower '%s' not found\n"), str);
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sprintf(set, "%d", num);
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CV_StealthSet(&cv_follower3, set); // set it to a number. It's easier for us to send later :)
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sprintf(set, "%d", num);
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CV_StealthSet(&cv_follower3, set); // set it to a number. It's easier for us to send later :)
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}
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}
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SendNameAndColor3();
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}
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@ -6300,13 +6304,15 @@ static void Follower4_OnChange(void)
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return;
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}
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INT32 num = R_FollowerAvailable(str);
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char set[10];
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if (num == -1) // that's an error.
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CONS_Alert(CONS_WARNING, M_GetText("Follower '%s' not found\n"), str);
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{
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INT32 num = R_FollowerAvailable(str);
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char set[10];
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if (num == -1) // that's an error.
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CONS_Alert(CONS_WARNING, M_GetText("Follower '%s' not found\n"), str);
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sprintf(set, "%d", num);
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CV_StealthSet(&cv_follower4, set); // set it to a number. It's easier for us to send later :)
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sprintf(set, "%d", num);
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CV_StealthSet(&cv_follower4, set); // set it to a number. It's easier for us to send later :)
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}
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}
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SendNameAndColor4();
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}
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@ -908,7 +908,7 @@ if (followers[numfollowers].field < threshold) \
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FALLBACK(bubblescale, "BUBBLESCALE", 0, 0); // No negative scale
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// Special case for color I suppose
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if (followers[numfollowers].defaultcolor < 0 || followers[numfollowers].defaultcolor > MAXSKINCOLORS-1)
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if (followers[numfollowers].defaultcolor > MAXSKINCOLORS-1)
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{
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followers[numfollowers].defaultcolor = 1;
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deh_warning("Follower \'%s\': Value for 'color' should be between 1 and %d.\n", dname, MAXSKINCOLORS-1);
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@ -484,24 +484,24 @@ boolean K_PathfindAStar(path_t *const path, pathfindsetup_t *const pathfindsetup
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// Need to update pointers in closedset, openset, and node "camefrom" if nodesarray moved.
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if (nodesarray != nodesarrayrealloc)
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{
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size_t i = 0U;
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size_t j = 0U;
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size_t arrayindex = 0U;
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for (i = 0U; i < closedsetcount; i++)
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for (j = 0U; j < closedsetcount; j++)
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{
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arrayindex = closedset[i] - nodesarray;
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closedset[i] = &nodesarrayrealloc[arrayindex];
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arrayindex = closedset[j] - nodesarray;
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closedset[j] = &nodesarrayrealloc[arrayindex];
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}
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for (i = 0U; i < openset.count; i++)
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for (j = 0U; j < openset.count; j++)
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{
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arrayindex = ((pathfindnode_t *)(openset.array[i].data)) - nodesarray;
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openset.array[i].data = &nodesarrayrealloc[arrayindex];
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arrayindex = ((pathfindnode_t *)(openset.array[j].data)) - nodesarray;
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openset.array[j].data = &nodesarrayrealloc[arrayindex];
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}
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for (i = 0U; i < nodesarraycount; i++)
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for (j = 0U; j < nodesarraycount; j++)
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{
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if (nodesarrayrealloc[i].camefrom != NULL)
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if (nodesarrayrealloc[j].camefrom != NULL)
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{
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arrayindex = nodesarrayrealloc[i].camefrom - nodesarray;
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nodesarrayrealloc[i].camefrom = &nodesarrayrealloc[arrayindex];
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arrayindex = nodesarrayrealloc[j].camefrom - nodesarray;
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nodesarrayrealloc[j].camefrom = &nodesarrayrealloc[arrayindex];
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}
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}
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@ -11797,8 +11797,8 @@ void P_RespawnSpecials(void)
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ss->sector->ceilingheight) - (mthing->options >> ZSHIFT) * FRACUNIT;
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if (mthing->options & MTF_AMBUSH
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&& (i == MT_RING || i == MT_REDTEAMRING || i == MT_BLUETEAMRING || i == MT_COIN || P_WeaponOrPanel(i)))
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z -= 24*FRACUNIT;
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z -= mobjinfo[i].height; // Don't forget the height!
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z -= 24 * mapobjectscale;
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z -= FixedMul(mobjinfo[i].height, mapobjectscale); // Don't forget the height!
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}
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else
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{
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@ -11809,7 +11809,7 @@ void P_RespawnSpecials(void)
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ss->sector->floorheight) + (mthing->options >> ZSHIFT) * FRACUNIT;
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if (mthing->options & MTF_AMBUSH
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&& (i == MT_RING || i == MT_REDTEAMRING || i == MT_BLUETEAMRING || i == MT_COIN || P_WeaponOrPanel(i)))
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z += 24*FRACUNIT;
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z += 24 * mapobjectscale;
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}
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mo = P_SpawnMobj(x, y, z, i);
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@ -8492,9 +8492,11 @@ static void P_HandleFollower(player_t *player)
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// finally, add a cool floating effect to the z height.
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// not stolen from k_kart I swear!!
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const fixed_t pi = (22<<FRACBITS) / 7; // loose approximation, this doesn't need to be incredibly precise
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fixed_t sine = fl.bobamp * FINESINE((((8*pi*(fl.bobspeed)) * leveltime)>>ANGLETOFINESHIFT) & FINEMASK);
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sz += FixedMul(player->mo->scale, sine)*P_MobjFlip(player->mo);
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{
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const fixed_t pi = (22<<FRACBITS) / 7; // loose approximation, this doesn't need to be incredibly precise
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fixed_t sine = fl.bobamp * FINESINE((((8*pi*(fl.bobspeed)) * leveltime)>>ANGLETOFINESHIFT) & FINEMASK);
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sz += FixedMul(player->mo->scale, sine)*P_MobjFlip(player->mo);
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}
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// Set follower colour
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