mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-04-22 02:00:11 +00:00
Merge branch 'testers' into 'master'
TESTERS macro and compile flag to disable playing by yourself See merge request KartKrew/Kart!179
This commit is contained in:
commit
93f9a9e62c
4 changed files with 53 additions and 2 deletions
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@ -60,6 +60,7 @@
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# Compile with GCC 4.6x version, add 'GCC46=1'
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# Compile a profile version, add 'PROFILEMODE=1'
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# Compile a debug version, add 'DEBUGMODE=1'
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# Compile for the testers group (they don't get to play unless we're watching *wink*), add 'TESTERS=1'
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# Compile with extra warnings, add 'WARNINGMODE=1'
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# Compile without NASM's tmap.nas, add 'NOASM=1'
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# Compile without 3D hardware support, add 'NOHW=1'
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@ -434,6 +435,10 @@ else
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endif
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CFLAGS+=-g $(OPTS) $(ARCHOPTS) $(WINDRESFLAGS)
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ifdef TESTERS
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OPTS+=-DTESTERS
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endif
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ifdef YASM
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ifdef STABS
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NASMOPTS?= -g stabs
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@ -3623,6 +3623,11 @@ boolean Playing(void)
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boolean SV_SpawnServer(void)
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{
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#ifdef TESTERS
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/* Just don't let the testers play. Easy. */
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I_Error("What do you think you're doing?");
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return false;
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#else
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if (demo.playback)
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G_StopDemo(); // reset engine parameter
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if (metalplayback)
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@ -3649,6 +3654,7 @@ boolean SV_SpawnServer(void)
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}
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return SV_AddWaitingPlayers();
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#endif
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}
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void SV_StopServer(void)
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41
src/m_menu.c
41
src/m_menu.c
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@ -89,6 +89,10 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
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#define SLIDER_WIDTH (8*SLIDER_RANGE+6)
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#define SERVERS_PER_PAGE 11
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#if defined (NONET) || defined (TESTERS)
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#define NOMENUHOST
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#endif
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typedef enum
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{
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QUITMSG = 0,
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@ -241,14 +245,18 @@ static menu_t SP_TimeAttackDef, SP_ReplayDef, SP_GuestReplayDef, SP_GhostDef;
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// Multiplayer
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#ifndef NONET
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#ifndef TESTERS
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static void M_StartServerMenu(INT32 choice);
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#endif
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static void M_ConnectMenu(INT32 choice);
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static void M_ConnectMenuModChecks(INT32 choice);
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static void M_Refresh(INT32 choice);
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static void M_Connect(INT32 choice);
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static void M_ChooseRoom(INT32 choice);
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#endif
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#ifndef TESTERS
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static void M_StartOfflineServerMenu(INT32 choice);
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#endif
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static void M_StartServer(INT32 choice);
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static void M_SetupMultiPlayer(INT32 choice);
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static void M_SetupMultiPlayer2(INT32 choice);
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@ -474,9 +482,14 @@ static menuitem_t MainMenu[] =
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{
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{IT_SUBMENU|IT_STRING, NULL, "Extras", &SR_MainDef, 76},
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//{IT_CALL |IT_STRING, NULL, "1 Player", M_SinglePlayerMenu, 84},
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#ifdef TESTERS
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{IT_GRAYEDOUT, NULL, "Time Attack", NULL, 84},
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#else
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{IT_CALL |IT_STRING, NULL, "Time Attack", M_TimeAttack, 84},
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#endif
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{IT_SUBMENU|IT_STRING, NULL, "Multiplayer", &MP_MainDef, 92},
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{IT_CALL |IT_STRING, NULL, "Options", M_Options, 100},
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/* I don't think is useful at all... */
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{IT_CALL |IT_STRING, NULL, "Addons", M_Addons, 108},
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{IT_CALL |IT_STRING, NULL, "Quit Game", M_QuitSRB2, 116},
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};
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@ -727,7 +740,9 @@ static menuitem_t SR_PandorasBox[] =
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// Sky Room Custom Unlocks
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static menuitem_t SR_MainMenu[] =
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{
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#ifndef TESTERS
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{IT_STRING|IT_SUBMENU, NULL, "Unlockables", &SR_UnlockChecklistDef, 100},
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#endif
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{IT_CALL|IT_STRING|IT_CALL_NOTMODIFIED, NULL, "Statistics", M_Statistics, 108},
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{IT_CALL|IT_STRING, NULL, "Replay Hut", M_ReplayHut, 116},
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{IT_DISABLED, NULL, "", NULL, 0}, // Custom1
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@ -961,12 +976,16 @@ static menuitem_t MP_MainMenu[] =
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{IT_STRING|IT_KEYHANDLER,NULL, "Player setup...", M_SetupMultiHandler,18},
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{IT_HEADER, NULL, "Host a game", NULL, 100-24},
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#ifndef NONET
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#ifndef NOMENUHOST
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{IT_STRING|IT_CALL, NULL, "Internet/LAN...", M_StartServerMenu, 110-24},
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#else
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{IT_GRAYEDOUT, NULL, "Internet/LAN...", NULL, 110-24},
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#endif
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#ifdef TESTERS
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{IT_GRAYEDOUT, NULL, "Offline...", NULL, 118-24},
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#else
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{IT_STRING|IT_CALL, NULL, "Offline...", M_StartOfflineServerMenu, 118-24},
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#endif
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{IT_HEADER, NULL, "Join a game", NULL, 132-24},
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#ifndef NONET
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@ -3029,7 +3048,11 @@ void M_StartControlPanel(void)
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//MainMenu[secrets].status = (M_AnySecretUnlocked()) ? (IT_STRING | IT_CALL) : (IT_DISABLED);
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currentMenu = &MainDef;
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#ifdef TESTERS
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itemOn = multiplr;
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#else
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itemOn = singleplr;
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#endif
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}
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else if (modeattacking)
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{
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@ -4092,6 +4115,14 @@ static void M_DrawCenteredMenu(void)
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W_CachePatchName(currentMenu->menuitems[i].patch,PU_CACHE), graymap);
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y += LINEHEIGHT;
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break;
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case IT_TRANSTEXT:
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if (currentMenu->menuitems[i].alphaKey)
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y = currentMenu->y+currentMenu->menuitems[i].alphaKey;
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/* FALLTHRU */
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case IT_TRANSTEXT2:
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V_DrawCenteredString(x, y, V_TRANSLUCENT, currentMenu->menuitems[i].text);
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y += SMALLLINEHEIGHT;
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break;
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}
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}
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@ -8774,6 +8805,7 @@ static void M_MapChange(INT32 choice)
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M_SetupNextMenu(&MISC_ChangeLevelDef);
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}
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#ifndef TESTERS
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static void M_StartOfflineServerMenu(INT32 choice)
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{
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(void)choice;
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@ -8781,8 +8813,10 @@ static void M_StartOfflineServerMenu(INT32 choice)
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M_PrepareLevelSelect();
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M_SetupNextMenu(&MP_OfflineServerDef);
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}
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#endif
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#ifndef NONET
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#ifndef TESTERS
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static void M_StartServerMenu(INT32 choice)
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{
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(void)choice;
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@ -8792,6 +8826,7 @@ static void M_StartServerMenu(INT32 choice)
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M_SetupNextMenu(&MP_ServerDef);
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}
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#endif
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// ==============
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// CONNECT VIA IP
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@ -8811,7 +8846,7 @@ static void M_DrawMPMainMenu(void)
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// use generic drawer for cursor, items and title
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M_DrawGenericMenu();
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#ifndef NONET
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#ifndef NOMENUHOST
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#if MAXPLAYERS != 16
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Update the maxplayers label...
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#endif
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@ -8819,10 +8854,12 @@ Update the maxplayers label...
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((itemOn == 4) ? highlightflags : 0), "(2-16 players)");
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#endif
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#ifndef TESTERS
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V_DrawRightAlignedString(BASEVIDWIDTH-x, y+MP_MainMenu[5].alphaKey,
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((itemOn == 5) ? highlightflags : 0),
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"(2-4 players)"
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);
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#endif
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#ifndef NONET
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y += MP_MainMenu[8].alphaKey;
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@ -3177,11 +3177,14 @@ void I_Error(const char *error, ...)
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#endif
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G_SaveGameData(false); // Tails 12-08-2002
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/* Prevent segmentation fault if testers go to Record Attack... */
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#ifndef TESTERS
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// Shutdown. Here might be other errors.
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if (demo.recording)
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G_CheckDemoStatus();
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if (metalrecording)
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G_StopMetalRecording();
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#endif
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D_QuitNetGame();
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I_ShutdownMusic();
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