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Restrict collecting rings in GTR_SPHERES, not GTR_BUMPERS!
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1 changed files with 1 additions and 1 deletions
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@ -502,7 +502,7 @@ INT32 P_GivePlayerRings(player_t *player, INT32 num_rings)
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if (!player->mo)
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if (!player->mo)
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return 0;
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return 0;
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if ((gametyperules & GTR_BUMPERS)) // No rings in Battle Mode
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if ((gametyperules & GTR_SPHERES)) // No rings in Battle Mode
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return 0;
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return 0;
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test = player->rings + num_rings;
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test = player->rings + num_rings;
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