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Self-review: TrackHazard
- Fix the highest bit handling - Cleaner code for specific lap handling
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1 changed files with 2 additions and 2 deletions
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@ -1737,7 +1737,7 @@ boolean M_CheckCondition(condition_t *cn, player_t *player)
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// Check the highest relevant byte for all necessary bits.
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// We only do this if an == 0xFF/0xFE check wouldn't satisfy.
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if (requiredbit != 7)
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if (requiredbit != (1<<7))
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{
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// Last bit MAYBE not needed, POSITION doesn't count.
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const UINT8 finalbit = (requiredlap == 0) ? 1 : 0;
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@ -1765,7 +1765,7 @@ boolean M_CheckCondition(condition_t *cn, player_t *player)
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return (player->roundconditions.hittrackhazard[0] == 0xFE);
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}
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return (!(player->roundconditions.hittrackhazard[requiredlap] & requiredbit) != (cn->requirement == 1));
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return (((player->roundconditions.hittrackhazard[requiredlap] & requiredbit) == requiredbit) == (cn->requirement == 1));
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}
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case UCRP_TARGETATTACKMETHOD:
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