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Fix long chat messages crashing the game
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1 changed files with 1 additions and 1 deletions
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@ -651,7 +651,7 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
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target = READSINT8(*p);
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flags = READUINT8(*p);
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msg = (char *)*p;
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SKIPSTRING(*p);
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SKIPSTRINGN(*p, HU_MAXMSGLEN);
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if ((cv_mute.value || flags & (HU_CSAY|HU_SERVER_SAY)) && playernum != serverplayer && !(IsPlayerAdmin(playernum)))
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{
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