mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Add font system to Makefile and Visual Studio project files
This commit is contained in:
parent
8063cc6c2f
commit
9579f6ea9e
8 changed files with 153 additions and 3 deletions
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@ -18,6 +18,7 @@ set(SRB2_CORE_SOURCES
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filesrch.c
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g_game.c
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g_input.c
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font.c
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hu_stuff.c
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i_tcp.c
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info.c
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@ -74,6 +75,7 @@ set(SRB2_CORE_HEADERS
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g_game.h
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g_input.h
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g_state.h
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font.h
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hu_stuff.h
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i_joy.h
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i_net.h
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@ -487,6 +487,7 @@ OBJS:=$(i_main_o) \
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$(OBJDIR)/am_map.o \
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$(OBJDIR)/command.o \
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$(OBJDIR)/console.o \
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$(OBJDIR)/font.o \
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$(OBJDIR)/hu_stuff.o \
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$(OBJDIR)/y_inter.o \
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$(OBJDIR)/st_stuff.o \
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@ -788,7 +789,7 @@ $(OBJDIR)/v_video.o: v_video.c doomdef.h doomtype.h g_state.h m_swap.h r_local.h
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tables.h m_fixed.h screen.h command.h m_bbox.h r_main.h d_player.h \
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p_pspr.h info.h d_think.h sounds.h p_mobj.h doomdata.h d_ticcmd.h \
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r_data.h r_defs.h r_state.h r_bsp.h r_segs.h r_plane.h r_sky.h \
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r_things.h r_draw.h v_video.h hu_stuff.h d_event.h w_wad.h console.h \
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r_things.h r_draw.h v_video.h font.h hu_stuff.h d_event.h w_wad.h console.h \
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i_video.h z_zone.h doomstat.h d_clisrv.h d_netcmd.h
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$(CC) $(CFLAGS) -fno-omit-frame-pointer $(WFLAGS) -c $< -o $@
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endif
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@ -231,6 +231,7 @@
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<ClInclude Include="..\hardware\hw_md3load.h" />
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<ClInclude Include="..\hardware\hw_model.h" />
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<ClInclude Include="..\hardware\u_list.h" />
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<ClInclude Include="..\font.h" />
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<ClInclude Include="..\hu_stuff.h" />
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<ClInclude Include="..\info.h" />
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<ClInclude Include="..\i_addrinfo.h" />
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@ -376,6 +377,7 @@
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<ClCompile Include="..\hardware\hw_trick.c" />
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<ClCompile Include="..\hardware\r_opengl\r_opengl.c" />
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<ClCompile Include="..\hardware\u_list.c" />
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<ClCompile Include="..\font.c" />
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<ClCompile Include="..\hu_stuff.c" />
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<ClCompile Include="..\info.c" />
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<ClCompile Include="..\i_addrinfo.c">
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@ -488,4 +490,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -2090,6 +2090,50 @@
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RelativePath="..\console.h"
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>
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</File>
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<File
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RelativePath="..\font.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\font.h"
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>
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</File>
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<File
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RelativePath="..\hu_stuff.c"
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>
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@ -655,6 +655,16 @@
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<ClCompile Include="..\font.c">
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<ClCompile Include="..\hu_stuff.c">
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -1366,6 +1376,7 @@
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<ClInclude Include="..\am_map.h" />
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<ClInclude Include="..\command.h" />
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<ClInclude Include="..\console.h" />
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<ClInclude Include="..\font.h" />
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<ClInclude Include="..\hu_stuff.h" />
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<ClInclude Include="..\st_stuff.h" />
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<ClInclude Include="..\y_inter.h" />
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@ -2090,6 +2090,50 @@
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RelativePath="..\console.h"
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>
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</File>
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<File
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RelativePath="..\font.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\font.h"
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>
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</File>
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<File
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RelativePath="..\hu_stuff.c"
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>
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@ -235,6 +235,7 @@
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<ClCompile Include="..\hardware\hw_model.c" />
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<ClCompile Include="..\hardware\hw_trick.c" />
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<ClCompile Include="..\hardware\u_list.c" />
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<ClCompile Include="..\font.c" />
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<ClCompile Include="..\hu_stuff.c" />
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<ClCompile Include="..\info.c" />
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<ClCompile Include="..\i_addrinfo.c">
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@ -402,6 +403,7 @@
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<ClInclude Include="..\hardware\hw_md3load.h" />
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<ClInclude Include="..\hardware\hw_model.h" />
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<ClInclude Include="..\hardware\u_list.h" />
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<ClInclude Include="..\font.h" />
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<ClInclude Include="..\hu_stuff.h" />
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<ClInclude Include="..\info.h" />
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<ClInclude Include="..\i_addrinfo.h" />
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@ -502,4 +504,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@ -1831,6 +1831,50 @@
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RelativePath="..\console.h"
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>
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</File>
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<File
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RelativePath="..\font.c"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|x64"
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>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories=""
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PreprocessorDefinitions=""
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\font.h"
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>
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</File>
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<File
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RelativePath="..\hu_stuff.c"
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>
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