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Fix lingering titlemapcameraref when reloading title screen
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@ -1374,6 +1374,7 @@ void F_StartTitleScreen(void)
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gamestate_t prevwipegamestate = wipegamestate;
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gamestate_t prevwipegamestate = wipegamestate;
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titlemapinaction = TITLEMAP_LOADING;
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titlemapinaction = TITLEMAP_LOADING;
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titlemapcameraref = NULL;
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gamemap = titlemap;
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gamemap = titlemap;
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if (!mapheaderinfo[gamemap-1])
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if (!mapheaderinfo[gamemap-1])
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