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HU_Start should not have FUNCMATH, it has side effects
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1 changed files with 1 additions and 1 deletions
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@ -84,7 +84,7 @@ void HU_Init(void);
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void HU_LoadGraphics(void);
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void HU_LoadGraphics(void);
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// reset heads up when consoleplayer respawns.
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// reset heads up when consoleplayer respawns.
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FUNCMATH void HU_Start(void);
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void HU_Start(void);
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boolean HU_Responder(event_t *ev);
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boolean HU_Responder(event_t *ev);
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