mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Allow P1 to retain controller usage when playing alone even if they started charsel with keyboard
This commit is contained in:
parent
f4b6c55148
commit
95e4bc21ff
2 changed files with 20 additions and 0 deletions
|
|
@ -528,6 +528,11 @@ typedef struct setup_player_s
|
|||
UINT8 color;
|
||||
UINT8 mdepth;
|
||||
|
||||
// Hack, save player 1's original device even if they init charsel with keyboard.
|
||||
// If they play ALONE, allow them to retain that original device, otherwise, ignore this.
|
||||
// We can allow them to retain the device with no consequence as when P1 is alone, they have exclusive keyboard fallback options.
|
||||
UINT8 ponedevice;
|
||||
|
||||
INT32 followern;
|
||||
INT16 followercolor;
|
||||
tic_t follower_tics;
|
||||
|
|
|
|||
|
|
@ -2287,6 +2287,13 @@ static boolean M_HandlePressStart(setup_player_t *p, UINT8 num)
|
|||
if (M_DeviceAvailable(i, setup_numplayers) == true)
|
||||
{
|
||||
// Available!! Let's use this one!!
|
||||
|
||||
// if P1 is setting up using keyboard (device 0), save their last used device.
|
||||
// this is to allow them to retain controller usage when they play alone.
|
||||
// Because let's face it, when you test mods, you're often lazy to grab your controller for menuing :)
|
||||
if (!i && !num)
|
||||
setup_player[num].ponedevice = cv_usejoystick[num].value;
|
||||
|
||||
CV_SetValue(&cv_usejoystick[num], i);
|
||||
//CONS_Printf("Device for %d set to %d\n", num, i);
|
||||
//CONS_Printf("========\n");
|
||||
|
|
@ -2903,6 +2910,14 @@ void M_CharacterSelectTick(void)
|
|||
}
|
||||
|
||||
CV_StealthSetValue(&cv_splitplayers, setup_numplayers);
|
||||
|
||||
// P1 is alone, set their old device just in case.
|
||||
if (setup_numplayers < 2)
|
||||
{
|
||||
CONS_Printf("Reseting controller device for P1...\n");
|
||||
CV_StealthSetValue(&cv_usejoystick[0], setup_player[0].ponedevice);
|
||||
}
|
||||
|
||||
M_SetupNextMenu(&PLAY_MainDef, false);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue